When Grinding Gets You Down…Turn Up the VOLUME!

fx-main

I’m the first one to admit that these long updates, with flurries of content, followed by extended periods of grinding, can get you down.  And then, when there is actually an item for which you have been grinding, turns out to be less than you had hoped (the covered bridge), you can rEAlly get torqued off, and lose more than a little faith in the programming department at EA to give you any sense of Return On Tapping (ROT).

But, just when I was at my lowest ebb, after getting just such an EArned prize (the covered bridge), I discovered a method of playing, and an alternate pleasure source that could bring me joy once again.

It starts by Turning Down…then Turning Up…and getting off!

Follow along…

Ok. First…all of you who thought this was going to be another post full of sexual innuendo, or ladened with 1960s drug culture, forget it. Not gonna happen. (I’ve been warned).

This is about “Getting Off” on the wonders of sound. The kind of sounds that EA programmers have bundled into this update (and others) in a way to make the game more fun, and rEAlistic.  But, to enjoy the sounds of TSTO to the fullest, you have to start by Turning DOWN the Music.

fx-master

Go to your control panel (found by clicking the gear box on the top right of the “Store” Nav) and dragging the “Music Volume” down to nothing. Then Turn the SFX Volume up ALL OF THE WAY.  This effect is made even cooler (and more effective) if you pump your sound through headphones, or a bluetooth speaker setup.  If you have your sound blasting through a bluetooth speaker, hooked up to a 100 watt stereo amplifier, so much the better! Your significant other, children and or pets will love it. REALLY!!

The Sound Effects that come with a great number of the items we have won, are as good, and in some cases better, than the actual prize. But even the most basic, is far from basic.

We all know that that sound of the Monsters as they are being fought, is terrifying and LOUD.  My wife hates it when they jump from my bluetooth speakers unexpectedly (which they do with alarming frequency). But the BONUS on this one, is the sounds that come along with the characters doing battle.  My favorites are the “Sound of Blessed Heaven” that comes from Rev. Lovejoy’s crucifix as it lights up, and the clinking of crossed swords that come from CBG.  Subtle…but had to be programmed. So, it makes them special.

fx-battle

I have all four of my “Pyres” behind the Medieval Rich House (which makes a sound when tapped). but the flames actually make a wonderful sound of a full blown conflagration, that goes along great with the “Bat Swarm” that circles my
“Dark Carriage,” which I have next to my swamp, Vampire Casket(s), and Spooky Brambles.

fx-fire-carriage

The Dark Carriage has a very believable whip sound, (50 shades anyone?) along with the stamping hooves and whinnying horse of the distressed equine servant.

The Vampire Caskets have a nice surprise when tapped…along with a very “Nostradamus-Like” screechy wail when the dark overlords are awakened.

And when tapped, the Spooky Brambles emit a great “wraith” sound along with a wraith. CREEPY!

You want to rEAlly freak yourself out? HIT ALL OF THE THEM AT THE SAME TIME!! Soooooooo Creeepy (and may get a neighbor to call 911).

While all of the good action at the Shinnin Hotel is subtle (the shadows in the window when Willie is doing his “axe in the back” thing there), you will get one or the other of a GREAT Scream from Homer or Marge.  Both are convincingly horrific!

fx-shnninghotel

The Large Mausoleum is Creepy and LOUD! The Burns Family Crypt…another wraithish blast! The Catacombs…a combo of bats and bones! All far better than the Covered Bridge…which is silent…and just sits there taunting us.

fx-bridge

Let downs? (besides the damnable covered bridge that can’t be used a s bridge, and makes no sound whatsoever). would have to be the HUGE Burns Castle…which is huge in every way, except for the sound that comes from it, when tapped…a very underwhelming knock and squeak. Meh.

fx-burnscastle

Oh…and the bell tower…which emits a single “Bong” when it could have played something Bellularly Creepy (Tubular Bellish?).

There are loads of others, including burbling pots, wind-blown trees, and tons of others that all illicit elicit (some sounds are illicit…but not the trees)  the proper Halloween vibe.  If all else fails, when you are really bummed about something that you have worked forever to get, and is a let down (like say, the covered bridge), then you can always tap either the Old Jewish Man (YOU smell like cobbler!) or the hilariously strange insane laugh that emulates from the Calmwood Mental Institution…which reminds you that you’d have to be CRAZY to like the crappy covered bridge!

Tell us what YOU love to LISTEN to in this update!  We LOVE to hear what you think, even if it is yet another post about the crappy covered bridge, which was the height of EALP (EA Lazy Programming).  A bridge that can’t be placed on a road, across water, or anywhere near the two isn’t a bridge. It is a weird, long, building, with a warning sign that should have read, “WARNING: This Prize Is Going To Torque You OFF!”

SOUND OFF ADDICTS! (Except to listen to the great sounds of this update! For that turn the sound UP!).

 

Advertisements

73 responses to “When Grinding Gets You Down…Turn Up the VOLUME!

  1. My favorite sound (and animation) is still the Christmas Raccoon. It always makes me smile. It sort of reminds me of tickling a baby. I also like the sound (and animation) that Pokey the Guinea Pig makes. It’s fun to make him hop around. Also like trying to figure out what the leprechauns are saying. Also when Judge Snyder says “You’re out of order, Jerk!” That’s now become a running joke with my friends.

    Like

  2. Thank You Alissa; I must have missed that post! I’ll sit tight for now & amass obols for future purchases. My main town still shows I can craft iron & gargoyle walls for MAG points; But I know I’m maxed out on both, so this must be a glitch. My secondary town has no such issue & shows them maxed out. Thanks again; Karon

    Like

    • In my game, if I dont have everything placed in the town, it’ll tell me I can still craft for MAG points. Once they’re pulled out of inventory, it displays the proper information.

      …which is annoying, because that’s not how it’s worked in previous events, and I ended up with more gargoyle walls than I currently wanted. 😕

      Like

  3. I’m sorry if this is the wrong place to write this; but I thought Patric would know the answer… It seems I can’t currently progress beyond level 12 on the MAG board without spending donuts. Is this the case?

    I can get MAG points for the hotel /maze bundle for donuts; but just don’t like the look of them! I also don’t buy event specific currency generators.

    I won Death on both of my accounts yesterday (diligent tapping & middle of the night waking to tap) I’m maxed out on the things I can craft for MAG points via the crafting board & am stuck on Level 12.

    In my main game the iron & gargoyle walls are maxed out (though it doesn’t show this on the counter) A glitch maybe? Everything else shows the correct status; As does all in my secondary game.

    I’ve obols to spend; But not if they’re not going to advance my game. I like the look of the haunted stable & shipwreck!

    Also; As an aside; What’s with EA doing a premium skin for an already premium character? (Crazy Cat Lady) I didn’t buy & what’s the incentive to do so? Seems like a cash grab to me on something I’ve already purchased! JMHO

    Like

  4. I call the covered bridge The Pigeon Coop. Seems that’s all it is good for.

    Liked by 1 person

  5. Hands down the best sound in the game has the be when you send the scout master on a task, it’s so funny! Don’t be afraid to use your nails boys haha. It’s his camp voice that makes it so much funnier.

    Like

  6. Unrelated to Halloween items, but my two year old loves the fire truck (along with all the other vehicles, but the fire truck’s siren is favorite) and the crap silo. The crap silo might just be my favorite, cracks me up every time.

    Like

  7. I’d like to personally thank the young geeks at EA who still think more is more. You’ve taken all the joy out of the THOT 2016 by cramming it so full of tasks, quests and mindless grinding that it’s taken all the fun out of the game and left me bored, frustrated and disappointed.

    It’s the first time in 3 years that i haven’t played through an update. Thanks guys…

    Liked by 1 person

  8. I really like the new sounds, even though 90% of the time I have all my sounds off. However, I don’t like that while playing the finding Maggie mini game they sometimes seem to cover up or over power Maggie’s sounds and make her much harder to locate quickly.

    Liked by 1 person

    • It should turn off all of the sounds, except for Maggie…but, if not, for sure, turn off the music.

      Like

      • In my game at least, the background sounds still play while searching for Maggie.

        Liked by 1 person

      • My favorite sound (and animation) is still the Christmas Raccoon. It always makes me smile. It sort of reminds me of tickling a baby. I also like the sound (and animation) that Pokey the Guinea Pig makes. It’s fun to make him hop around. Also like trying to figure out what the leprechauns are saying. Also when Judge Snyder says “You’re out of order, Jerk!” That’s now become a running joke with my friends.

        Like

        • Sorry about that. I’m not sure why it put my comment (above) as a reply to yours. It was supposed to be a comment on the overall original post. It did this on another post I commented on as well.

          Like

  9. Myself I get a kick out of the spooky brambles and forest cave. I tried your advice and I must say pretty cool. Have a great day

    On Oct 24, 2016 7:17 PM, “The Simpsons Tapped Out Addicts” wrote:

    > Patric posted: ” I’m the first one to admit that these long updates, with > flurries of content, followed by extended periods of grinding, can get you > down. And then, when there is actually an item for which you have been > grinding, turns out to be less than you had hop” >

    Like

  10. Yeah, this was a very neat addition to our games. It makes it feel more alive. I always hang around my central park now thanks to them… Listening to the birds is really relaxing and it makes me feel a little proud that I designed it ^^.

    Like

  11. There have been a whole lot of improvements to the sounds in general. For example, if you get near an item, also regular permanent ones, that has a sound associated with it, like a campfire crackling or a hot tub bubbling, the sound fades in. And if you zoom in the sound volume increases. Very kewl, if you place some of them strategically around towm you can navigate your town without looking… not sure how useful that would be but it Makes the town really come alive. It would be great to get a real carnival with lots of machines, rides and attractions — although I am autistic so it can be confusing or overwhelming for me sometimes, and a real carnival or fair is impossible for me to attend… But unlike in real life, I can always turn the sound off in my Springfield and I find myself doing this more often than in the past.

    Like

  12. I suppose this is a little related to the sounds in the game. While I know TSTOA is unable to do anything about this, I just feel I need to mention it somewhere.

    I would really like a way to master control the voice volume of the characters. When I release 80+ characters from a single building, (or quickly cycling through characters) it blasts with a cacophony of incomprehensible audio. Because of the sudden extreme volume I typically play with absolutely no audio. Second to that, I wish ALL the voiced characters were at the same clarity level. There are some I can barely hear (e.g.Cregg Demon, Petrolesaurus, etc.) versus ones that you can hear quite plainly – Homer for instance.

    Perhaps I’m the only person who is bothered by this.

    Like

    • I am with you on that. I turn off my audio whenever I play simply because of all the buildings and characters I have. Anytime I hit anything it makes a noise and it can be a bit much at times.

      Because I use the office of employment to send my characters on tasks I find it annoying to have the sound of all the money adding up and all the characters coming and going from tasks. The noise can drone on and on for about 10 minutes which is a pain in the ass.

      I would be nice if EA had a toggle for certain parts of the audio like buildings, money or characters.

      Like

  13. this is hilarious 😁👍🎃 So excited to get the bridge. Put it down and watched all my trick or treaters walk NEXT TO IT to get to Burns’ castle. Lol. Oh well…free is free lol 👻👻👻

    Liked by 1 person

    • The trick-or-treaters must have been following the directions on the tiny sign in the bridge entrance: “Do Not Enter” 😉 the sign didn’t say anything about not going around the side!

      Like

  14. After sex and drugs, it made sense to have a post about rock ‘n’ roll. Well, sort of.

    Like

  15. Ditto on the disappointment with the stupid bridge and the couch which would have made a good character to roam around.

    Liked by 2 people

  16. Poor, poor covered bridge. Or building that wanted to be a bridge but EALP left it hated by one and all. Maybe they will send a patch so we can put things under it – like water under a bridge…

    Liked by 2 people

Leave a Reply....

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s