Maximizing Your Return on Tapping- A Pragmatic Math Guide


As always seems to happen with these major events, confusion, panic and excitement are the order of the day, until we step back and take a breath, and take a long, hard look, at the basic math involved.  What I am always going for, is what I call, “Return On Tapping” or ROT.  This is the best method to use, which requires the least amount of effort, to maximize the return for your time. It is my credo for a happy life.

In short…you want to do what earns you the most, by doing the least. And it seems in every update these days, there are some patterns that emerge that make “getting everything” far EAsier!

Let’s take a look at what we are trying to accomplish, and what method provides the best ROT.
As with most of the updates, there are three basic levels of earning/prize gathering that we need to work on.

As you will see…the “Magic 4 Hour Cycle” comes into play over and over again…so get used to living your life if four hour chunks…with your phone timer (or kitchen timer) going off every 4 hours for the next few weeks.

The first, is actually the EAsiest…but seems the most difficult.  The Prize Track earns most of it’s “currency” (French Pins) by clearing tourists, and tapping pins in your neighbor’s towns. There are also some rewarded in chunks for daily prizes, and bonuses, but the basics are the basics, and the best way to earn them is by clearing your tourists.

HOWEVER…there is a reason that the Magic 4-hour cycle is “magic.”
Once you clear all of your tourists, they will repopulate at a rate of 1 every three minutes, or 20 per hour. 20 times 4 is 80…and if you clear them every 4 hours, along with the task to send Springfielders on trips, you will actually not have to worry about chasing down the tourists in your town.  THAT is Maximizing your ROT.  You will max out at 80 either way…as the “reserve” only allows for this max.
Every four hours, your airport will look like this. Tapping all of the icons will produce your rewards, and clear all of the tourists in your town, and your reserve. BOOM! Maxed out.

Each tourist that you tap in your town earns you 4 Pins and 2 Sky Credits. So…if you are clearing 80 every 4 hours (set your timers!!!),  you will earn 320 pins…times at least 4-5 cycles per day (I clear at 6a, 10a, 2p, 6p and 10p) that is either 1280/1600 pins per day. So…you’re already almost halfway there to the required 3365 per day, to reach the “got everything” on the prize track.

When tapping the the Pin Shields in your Neighbor’s towns, you can collect 5 pins for 90 actions (3 per 30 neighbors).
That is an additional 450 pins. And you will also get game cash at the same time.  I have also found donuts …rare…but it happens.

Add to this, rewards that happen in the daily challenges (today, I collected 1025 for completing the daily challenge), and you are well on your way to your goal.

Collecting Pins for Sending Characters on Flights
In addition…(and THERE IS A LOT OF CONFUSION ON THIS ONE…)you can/will collect pins from ALL of the characters that you send on flights. There is a trick to maximizing them…and it requires some patience and game management.

You can only use three tickets at a time…even if you have far more players eligible to fly the friendly skies. Each of these tasks has a “riddle” associated, so begin by tapping the character with the correct answer…but then keep tapping available characters until you max out…but then WATCH THE TIMER IN THE TOP RIGHT, and it will generate another plane ticket every two 20 minutes. (They changed this to fix the multi-flyer bug).


Use this to expand your “flyers”…If have 3, 4,5, or even 6 characters available…USE THEM ALL. Each one will bring in another 34 pins every 4 hours. That’s an additional 150-170 pins every 4 hours…times 4-5 cycles…up to 850 EXTRA Pins plus the 170 from the one “solving the riddle.” More than 1000 pins per day!

I have experienced, (and it has been reported) that ADDITIONAL flyers can crop up every 2 hours during this cycle.  There is no reason to wait out the 4 hours…SEND THEM ALL on fights by waiting out the timer…for new tickets. Every 34 pins helps…right?  And yes…these flyers can be regular or Premium Characters…and I HAVE seen a preponderance of Premium Flyers. (Our bonus for buying Premium Characters?)


Each Cycle will help in completing your THREE ADVENTURE TASKS each day to earn even MORE Pins.

SKY CREDITS for Reward Center Earning
This really isn’t any different than previous events, in that you have loads of options as to earning prizes and leveling up. The sky credits are earned by tapping tourists (2 per, or 160 every 4 hours) and tapping the Pin Shields (or pins if you want to be specific) that show up when a neighbor taps a pin/shield in your town.  This is where BEING A GOOD NEIGHBOR pays off. You only get one Sky Credit per pin, but a neighbor can tap three pins a day in your town…and if you have 50-100 GOOD NEIGHBORS…you could earn an additional 150 Sky Credits.


These will also show up in tasks, rewards etc. The thing to remember is that you can level up (which opens a larger variety of prizes), by purchasing items, or by simply using your stash of Sky Credits to do so (or a combination of each).  There is no perfect ROT plan for these, as you are only going to earn what you are going to earn. But, you can either get a bunch of little stuff…or save them for bigger items…or just keep leveling up. There is no real advantage to any plan.



The Key Is to CHILLAX…and log in to clear your tourists, send flyers flying, and clear your Neighbor pins at least every 4 hours (more frequently if you want to check for Bonus Flyers).  We are used to this by doubt about it.

So…in basic math terms- you can/should earn at least 1600 pins per day in straight pin collection from your town. Another 450 pins from tapping pins in your neighbor’s towns…and at LEAST 1,000 pins from sending your characters on flights. That leaves just a little over 350 pins per day to earn through tasks, rewards, and challenges and Adventure Task bonuses. EAsy?  Not so much. But, everyone can handle 3 minutes of tapping every 4 hours…with 15 minutes to clear your neighbors. Right?

OK. So,it will be a bit grindy. What’s new? The First Act always feels grindy.

How are you doing?  What tricks, tactics are you using?  Share with the community…we love to know what you think.

NOTE— THIS FROM A READER (Thanks IA!)… THIS SEEMS TO WORK– So Try it until they fix it!!  
I finally worked it out!, and looking at some most recent posts there doesn’t seem to be anyone else with this info,
So you can send tons and tons of ppl to the airport!
All you have to do is send all but one of the characters from the list, then send that one on a normal job instead.
Airport will allow another 5 characters to go, repeat over and over 😀
Still have to wait for tickets though so to send everyone will take a long time.

UPDATE— this method is working for me!  Try it…use it til they fix it!

Try it and report back, Addicts!  Use it while you can…sounds like it is a short-term deal.

UPDATED- I was right…they corrected this bug on 02-02 (bastids!) so now you have to wait 20 minute for each ticket to generate…Making it VERY cumbersome to keep multiple layers of fliers in the air (but it can still be done). 


208 responses to “Maximizing Your Return on Tapping- A Pragmatic Math Guide

  1. Not sure if this has been reported yet but I’ve found a way to always have people available to send on flights. Send all but one person on flights and when you get down to that last person send them on some other task. This will refresh the list and you can start working down the list all over. (Wish I had figured this out in Act 1)


  2. My timer keeps resetting for the tickets and not issusing tickets. Is anyone else having this issue?


    • I have the exact same issue, there is a timer but when it reaches 0, my ticket counter remains unchanged; f.e right now, I can only send one springfielder on a trip because I only have 1 ticket!


    • This also has happened to me. It showed I didn’t have any tickets but when I clicked on the airport it showed I had three.


  3. My ticket counter always reads “0 0s”, why?

    Seems like I’m not getting any new tickets…


  4. Anthony Formosa

    Just sent a message to ea. Glitch is bad for me. Tickets don’t accumulate while I’m logged off. When I log back on the timer restarts.


  5. Guys, this is completelly normal, EA just want us to play at the original time lapse they planned, it was really good while it lasted, it helped a lot for those of us that were too far behind on pins, now we have betters odds of unblocking all prices; try going back every 60min so you can send 3 characters at once and so on, it still helps a lot, rember to send the correct one for the bonus


  6. This is what happens when you share a secret……it gets fixed.


  7. My counter says 20 minutes and then after the 20 minutes I do not get another ticket. Just says zero tickets and zero in the timer?


    • I only get one ticket to begin with–not three. It also says 0 when I wait 20 minutes for a ticket. At this rate, I have only one ticket every four hours–unless I use doughnuts to fly.


    • Mine was doing that too. I uninstalled and reinstalled twice; that seemed to fix it.


  8. The glitch is still working for me somehow but now I’m afraid to log out lest the timer change to 20 minutes 😐 Glued to the screen. This is both a blessing and a curse.


  9. The character that can fly are completely random. However, there are only 65 destinations. I only send non premium characters that arent already involved in quest stuff so i can max revenue from “staying busy” jobs.

    Liked by 1 person

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