Turbo Tappin’ Halloween 2017 Premium Stuff: The Great Raymondo

Hey Howdy Hey Tappers!

Fall has arrived and there’s a haze over our Springfield’s, that can only mean one thing….it’s Halloween in our pocket-sized towns! This year EA’s thrown a little magic into the mix, with an Angelica Button theme invading our towns. We’ve got beasts to battle, creatures to capture, wizards to wand wave and goblin gold to gather! Quite a few alliteration altercations huh?

Of course, it wouldn’t be an event in TSTO without some premium content.  And for Act 2 of Halloween, your premium character of choice is The Great Raymondo. Not only does he battle beasts, but he has his own questline to quest through. (although you totally can wait until the event is over to do it)

Now let’s wave our wands and view the quick walkthrough for the second Premium Character Questline of Halloween…


The Great Geriatrico Pt. 1
Raymondo starts

Make the Great Raymondo Lock Lisa Out- 4hrs, Earns 50 ,70xp
Make Lisa Magically Enter Raymondo’s Home- 4hrs, Earns 50 , 70xp

The Great Geriatrico Pt. 2
Raymondo starts

Make the Great Raymondo Avoid Mauling- 4hrs, Earns 50 ,70xp 

The Great Geriatrico Pt. 3
Raymondo starts

Make the Great Raymondo Perform the Great Milk Can Escape- 8hrs, Earns $420, 105xp
Make Kids Watch Performance- x3. 4hrs, Earns $260, 70xp

The Great Geriatrico Pt. 4
Raymondo starts

Make the Great Raymondo Work the Audience- 4hrs, Earns $260, 70xp

What are your thoughts on Raymondo’s questline?  Did you pick him up?  Working on his questline yet or saving him for Beast Battles? Sound off in the comments below, you know we love hearing from you!

6 responses to “Turbo Tappin’ Halloween 2017 Premium Stuff: The Great Raymondo

  1. I like his trick animation. But for that amount of d he has a short one. But nice dialogues. Funny

  2. As I said on the SIB, I’m not sending Lisa on her task for part 1, which gives Raymondo a 4h job for 50 fairy dust. I’m not worried about getting all the prizes but, if you think you’re struggling, this is a way to get some extra currency.

    • I did the opposite, since he earns a full orb vs Lisa’s half. Have him taming beasts while she keeps going to his house for 50 dust.

      Doing the same with Bart on his and Lisa’s task; keeps going to his treehouse every 4 hours.

      • I’ve kept the last part of that questline open so Lisa has a task for 25 fairy dust/hour and have been sending her on that.

      • I actually tried to send the half orb kids to battle Crawl, while Angelica and Raymondo doing their half of the quest over and over for 50 fairy dust. If I vanquish him slower he earns me more currency on the way – 200 every 4 hours, instead of only 100. Since he’s the last one for now there seems no reason to hurry it.

    • Yep! I did the same thing! I am sending Raymondo over and over on the task and have Lisa and the other kids doing monorail to help get donuts faster. Taking my time with Crawl’s enchanting so the other kids (when glass and plastic full) and Wizard Unicorn can still earn the fairy dust, while also still earning additional dust sending Angelica Button to her convention. Once Crawl is enchanted none of the “wizards” will earn dust anymore, so dragging the enchantment out. Not sure if I will get as much (or any) Bonuts on this Act since no one earns after you get to release. 100 dust compared to the 200 I got having both Martin and Angelica. Now also having Raymundo, seems like the “earns event” wands/dust/what have you ‘lead in’ to buy doesn’t seem as enticing since they get to a point that they don’t… until the next act anyway, or if you are wise enough to notice holding out a 2 part job and only doing half, or lucky enough to be a TSTO Addicts fan and read the very awesome and much appreciated advice and help from the gang and the peeps posted here! Thanx for your awesomeness everyone!

      It would’ve been cool if they all had a 4 hour animated task that earned dust that would also keep them in the general area. Hate when my characters go wondering off to where ever else as I like them to stay around in theme specific areas of my choice.

      That is always the one thing I am bummed about. That we cannot MOVE characters. I waste so much time trying to coax them back to the designated area/place to do the animated task I want where I want them to, Not all have buildings you can store, move to the area and release them. Some I not only want in an area, but in a specific spot. Like Doug, Ben and Gary for example. If they are gonna be hacking the college, why would they do it where everyone is moving past them. I like to have them sitting under or near a tree away from the others, so have to keep setting down a square of road and wait till Ben decides to walk that way. At least with Homer and Lisa, now that the toxic waste debris is store-able, I just place one where I want them to be and send them to clean up Springfield.

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