A Warmfyre Welcome: Act 4 Dialog Recap

A Warmfyre Welcome splash screen
If you’ve been zapping through your tapping and it’s all been a bit of a blur or if you just fancied a reminder of what the writers got up to this time then you’re in luck. Here’s all the dialog and tasks for this act . . .

What’s in this post
• Act Prize track parts 1 to 5
• Outro dialog ( no tasks )

Here Be Dragons part 1:

Lou: Chief, there’s a dragon terrorizing the town!
Wiggum: Sounds like the Treehouse event came early this year. What’s the police code for dragon attacks?
Eddie: We don’t have one.
Wiggum: Ugh. That just means more paperwork.
Lou: Forget the paperwork. It’s torching everything, including the tire fire!
Wiggum: You can’t set fire to fire, Lou.
Lou: This fire-breathing furnace figured out how!
Bart: Dragons are much better inside games than they are out.

• Collect Crystal Balls – x 155
• Make Lou Take More Calls About Dragons – 4 hours
• Make Wiggum Look up Codes for Dragon Attacks – 4 hours
• Make Eddie Help Wiggum – 4 hours
• Make Bart Grimace – 4 hours

Martin: Look, the Amulet of Warmfyre is in the dragon’s claws!
Bart: That means we’ll have to defeat it to save you.
Milhouse: Or… I’m not opposed to just running away.
Nelson: Speaking as the bully here, I don’t think we’re equipped to do a dragon beat-down.
Milhouse: The sorcerer could help. He seems like the type to know a thing or two about dragons.
Bart: And hear him say, “I told you so” again? No way.
Martin: It’s that or let the dragon destroy the town.
Bart: For me, it’s a draw. But fine.

Reward: 100 $$s, 10 XP and building: Never 21

Here Be Dragons part 2:

Sorcerer Chalmers: I distinctly remember telling you children to avoid the dragon, and now you’ve unleashed it upon your world?!
Bart: We were only trying to get the Amulet of Warmfyre outta his slimy grasp.
Sorcerer Chalmers: *sigh* Now your best bet is to seek out Orc Willie. He helped raise the dragon from a pollywog or whatever dragons are as babies.
Nelson: Orc Willie. Got it.
Sorcerer Chalmers: And I’m holding back on an “I told you so”.
Martin: I informed these gents we weren’t playing the game the right way, so I’ll say it for you. I TOLD YOU—
Nelson: *punches Martin*
Martin: Shutting up now.

• Collect Crystal Balls – x 155
• Make Martin Roll His Eyes – 4 hours
• Make Sorcerer Chalmers Give Directions – 4 hours
• Make Bart Look for Orc Willie – 4 hours

Reward: 100 $$s, 10 XP and building: Restoration Bard Wear

Here Be Dragons part 3:

Orc Willie: Well, if it isn’t the wee laddies who stole me favorite broom.
Martin: Noble whipmaster, please forgive our past indiscretions, but we’ve come to seek your help in defeating the Dragon of Springfieldia.
Milhouse: He’s escaped the game and is destroying our town.
Orc Willie: That dragon is like a son ta me. Although he made “Take Your Kid to Work Day” a bit of a worry. I cannae help ya.
Martin: But he’s the only means I have of curing myself of progressive frozen mortification. *shows bitemark*
Orc Willie: So he’s gotten ahold of the Amulet of Warmfyre, has he? *sigh* All right, I’ll help.
Orc Willie: Here’s a secret… If you feed him a bit a ale, his fire breath will turn to but a wee growl.
Milhouse: So beer will smoke him out?
Bart: I know just the guy for the job.

• Collect Crystal Balls – x 155
• Make Martin Thank Orc Willie – 4 hours
• Make Bart Call for Backup – 4 hours

Duff Knight: Duff Knight is here to dance with the dragon!
Dragon of Springfieldia: *roars*
Duff Knight: Sounds like this hot head needs to chill with a mug of chug-a-lug! *throws a barrel of Duff ale into the dragon’s mouth*
Martin: Oh, no! He’s about to blow fire!
Dragon of Springfieldia: *burps*
Milhouse: Beer foam?! The dragon’s fire breath is beaten!
Duff Knight: Duff Knight says it’s time for a dance party, oh ye—
Duff Knight: *Duff Knight gets hit by the dragon*
Duff Knight: Duff Knight is taking a sick day. Ow yeah…
Bart: Even without flaming hot fireballs, a dragon still has BDE — Big Dinosaur Energy.

Reward: 100 $$s, 10 XP and a mystery box token

Here Be Dragons part 4:

Bart: So, any volunteers to take down a flameless thirty-foot dragon?
Milhouse: There’s not an asthma inhaler… I mean rejuvenation potion applicator big enough for that.
Orc Willie: I’ll do it.
Nelson: You’re gonna take down the dragon with your bare hands?
Orc Willie: That dragon grew up wrestling with me e’ry day. I used ta always let him win, but it’s time this dragon child learns they can’t win all the time.
Dragon of Springfieldia: *roars*
Orc Willie: I’m sorry, laddie, but daddy’s gotta give ye a thrashin’ fer yer own good. *tackles dragon*
Bart: I never want to have children…dragon or otherwise.

• Collect Crystal Balls – x 115
• Make Bart Watch Willie Fight the Dragon – 4 hours
• Make Nelson Be Impressed – 4 hours

Reward: 100 $$s, 10 XP and decoration: King Mitothin’s Statue

Here Be Dragons part 5:

Nelson: He did it! Orc Willie just took down the dragon.
Orc Willie: Ere ya go, ya wee ones. One Amulet of Warmfyre. *hands over the amulet*
Sorcerer Chalmers: Now, let’s cure your Vault Master here. *cures Martin*
Sorcerer Chalmers: Poof…your friend is now free of progressive frozen mortification.
Milhouse: That was lame! No abra-cadabras or presto changos?
Bart: And what about all the monsters around town? Especially the giant dragon that nearly killed us.
Sorcerer Chalmers: I think he’s already in good hands.
Orc Willie: That was a good fight, wisnae? *snuggling with dragon* Yes, dada will rub your belly.
Dragon of Springfieldia: *happy noises*

• Collect Crystal Balls – x 195
• Make Sorcerer Chalmers Fix Everything – 4 hours
• Make Martin Get Cured – 4 hours
• Make Bart Breathe a Sigh of Relief – 4 hours
• Make Milhouse Be Disappointed by the Spell – 4 hours
• Make Nelson Ask to Keep the Gold Coins – 4 hours

Milhouse: That was quite an adventure.
Nelson: Yeah, pretty epic.
Martin: Now that things have returned to normal, who wants to resume our campaign?
Bart: They moved our phone updates to nighttime, so we won’t have to kill time playing V&V with you anymore.
Martin: I see. Nelson, considering our new friendship, could I at least ask you to stop picking on me at school?
Nelson: *punches Martin* Whadda you think?
Martin: I guess I knew the answer before I asked.

Reward: 100 $$s, 10 XP and character: Orc Willie

OUTRO:
Complete all 4 prize track questlines for a last bit of dialog

Spelling Disaster:

Bart: There’s only one thing I don’t understand about all this…
Milhouse: Only one?
Bart: Where did you get that spell book that started this whole mess?
Comic Book Guy: Ahem…that would be me.
Bart: You? Did you know all this was going to happen?
Comic Book Guy: Of course. After all, I had to offload that V&V expansion pack to someone. That thing was sitting on my shelf for months.
Milhouse: You let the entire town get destroyed just to sell a stupid expansion pack?!
Comic Book Guy: Capitalism at its finest.

Reward: 200 $$s, 20 XP

Once that’s been shown it’s the Event Completed panel, a free Shattered Token and the Shattered Dreams box unlocked for you

Well, doesn’t time fly when you’re having fun !?!
I’ll stick a final reminder up tomorrow that the event ends on Wednesday and be back once the next event hits.
I expect a mini-event a week on Wednesday.

That’s all folks !!

6 responses to “A Warmfyre Welcome: Act 4 Dialog Recap

  1. I agree 100% miss the older vesion if visiting neighbors and tapping and crafting. Now tgere is no need to keep lookong at tge game except for 4 hour tasks

  2. My event disappeared after I completed track 4 but I hadn’t finished track 2 & 3 yet 🙁

    • Check your taskbook, on the left of screen, if there’s no event icon up in the top right. The tasks will still be there somewhere

  3. I wish, EA would make once an event again, to visiting neighors – and search/collecting things in my springfield.
    All the events are since long time just the same: tasks for the charakters. Nothing else…
    it’s getting boring

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