Hey there Hoppereenos!
EA has stuck pretty close to their methods and dropped a Level Update on us in the middle of an Event. (And you thought you didn’t have enough going on. Lol.) Level 50 is here. WON’T SOMEBODY THINK OF THE CHILDREN??!!!
For the basics on Level 50 overview, see the post HERE.
For starting the new Level, you will need to have completed the previous Levels prior to move on. So you need Game Play Level 47 & 48 & 49 done to move on to 50 (Main Walkthroughs complete). You also need to make sure you XP Level is at 50.
Now to the Random Changes….
First off, with another new level comes more new pricing. This means all items on previous levels will move down in cost. WOOHOO!! Following are the new price changes for the current Buildings in the town. The Base price of the building is in red. The multipliers for the Level will be next to them. You can see how they decrease as a new level hits.
Level 50: 4X Cost
Level 49: 4X Cost
Level 48: 3X Cost
Level 47: 2X Cost
Level 46: 1.6X Cost
Level 45: 1.4X Cost
Level 44: 1.3X Cost
Level 43: 1.3X Cost
(Level 42-1: No Multiplier)
As you can see to top two highest levels and bottom two are the same, so during those blocks you won’t see a change. Think of it this way. When you buy a car brand new, it is at its top dollar mark up cost. Overtime, the car depreciates in value and continues to until it hits the bottom or base cost. Same here. The Buildings are expensive brand new, but in time after more NEW things are introduced, its originally cost will drop.
If you want an overall on ALL the pricing, check out our Realty Guide Page.
NEW BUILDING COSTS
Level 42
| Itchy & Scratchy Studios | $200,000 |
Level 43 (X1.3)
(Only items released were for Krustyland)
Level 44 (X1.3)
| Honest John’s Computers | ($264,500) $343,850 |
| Bloaters at the Squidport | ($162,500) $211,250 |
Level 45 (X1.4)
| Fortress of Chocolitude (Aspriational) | $10,000,000 |
(Aspriational buildings will NOT change in pricing. They are a set price.)
| Indoor Tennis Courts | ($129,000) $180,600 |
| ZiffCorp Office Building | ($254,000) $355,600 |
Level 46 (X1.6)
| Classy Girls Strip Club | ($300,000) $480,000 |
Level 47 (X2)
| Quimby Compound | ($250,000) $500,000 |
Level 48 (X3)
| Gold Navy | ($181,000) $543,000 |
Level 49 (X4)
| D’Amico Summer Home | ($273,000) $1,092,000 |
| Old Abandoned Warehouse (Squidport) | ($177,000) $708,000 |
Level 50 (X4)
| Municipal House of Pancakes | ($250,000) $1,000,000 |
NEW XP LEVEL
With Each New Level comes a New XP Requirement. The cool part of this is if you are leveling up with your XP quite fast, you may already hit and almost be complete with the New XP Level depending on how much XP you earned before getting there. (Placing the New Buildings usually gives it a big XP jump too.)
UPDATE: My apologies. Computer and signal issues last night allowed the incomplete draft version (as well as some stats I was working on for something else) to go live instead of the correct version. Sorry for any confusion. Disregard the info that was posted in this section.
SIMPLE CHANGES
CONFIRM DONUT SPEND
Off
ON
Got some technical issues from the new update that we were unable to help with? Try the usual Basic Troubleshooting, and if you need more help…contact EA.
So there are a few random changes. I am still looking to see if anything more pops ups. I will update this post if I do. What do you think of the new stuff? Any changes you see that we have not listed? Let us know.
~Bunny
