Hey there Hoppereenos!
Monorail is here! Monorail is here! Monorail is here! Monorail is here! Monorail is here! Monorail is here! Monorail is here! Monorail is here! Monorail is here! Monorail is here! Monorail is here! Hey, did you know the Monorail is here?! 😉
Of course with a New Event in our game, that means it is time once again to earn Materials to get some extra “Stuff” in our game… this Event that extra “Stuff” is the Monorail along with some pieces and parts that go with it.
Now of course that means you are stressing on just HOW you are going to do it. Well no worries. My handy dandy Calendar for Act One is here.
ACT ONE WILL END AUGUST 23rd
EVENT CALENDAR STARTING AUGUST 12th/DAY 2 OF ACT 1
As per usual, I will be starting the Calendar one day AFTER Act One releases so you can factor in time you will need to send Characters on tasks, get Buildings, and fully launch the New Event. I will also be stopping it the night BEFORE Act One ends, as it will give you enough time to focus on all the other last minute stuff.
Again, do not panic. Remember that it is slow going at first so you may “appear” to be behind, but as you progress in Act One you will start to see that you are getting more and more and more each day. So just go at a pace that fits you, but remember the more you play the more you will get.
Now you have a basic daily breakdown for 11 days based off of approximately 8123 Blueprints a day.
ACT ONE PRIZES
Here’s the rundown of the prizes available during Act 1 that you can win by just playing the game and collecting Blueprints.
AHEAD OF THE TRACK BONUS
This time around, the “Bonus” is a bit different. For every X amount of Blueprints beyond 89350 you earn, you will be able to get additional pieces of Tracks for your Monorail.
Word of caution on this one, if you are NOT in your town when you hit the bonus, any additional Blueprints collected may not count towards the Bonus (they will only add to your main total). So be careful. If you are close, you may want to go back to your Springfield just before you hit it. This is due to once it triggers the final prize, it will take a few minutes to go through all the pop ups for it. This causes the Bonus Round Pop Up to delay as you tap through them. That means any additional beyond the 89350 earned when you hit it will NOT count to the Ahead of the Track Bonus until you see the Pop Up. For instance if you earn 89450, the extra 100 will go to your total, but nothing will add to the Bonus until Ahead of the Track Bonus pops up. So the counts may be slightly off.
This is what I saw in my game…
Once you hit your 89350, you will see the Tap Finger pointing at your Task Menu towards a Track Piece Icon.
Tapping on the Track Piece Icon will then pop up the Ahead of the Track Bonus. You will see what the Current Amount of Additional Blueprints are required in order for you to earn ONE additional Piece of Rail Track to your game.
It seems this just keeps going and going and going. Each time adding more to the Required additional Blueprints to earn.
For instance
+1000
+2000
+3000
+4000
+5000
I am currently at earn +5000 more Blueprints.
Each time it only rewarded me the ONE piece of Rail Track when I hit the Required amount of Blueprints. It automatically jumped to the next amount as soon as I got the Track Piece Pop Up.
So no Bonus Donuts, but instead lots more Tracks.
There you have it. A Calendar of Blueprints to keep you on track for all 10 Personal Prizes. Plus some MORE Tracks to wrap your town in Monorail!!
What do you think of it so far? Where are YOU in the game? How are your totals coming along? Let us know.
~Bunny
