Hey Howdy Hey Tappers!
So this event has added new craftable items for each Act, with most of the items hitting during Act 1 and a couple new added for each subsequent Act. We broke down the basics and full details of the crafting items available in Acts 1 and 2 in this post, but now that Act 3 has hit a couple of new items have hit our crafting store. So I wanted to take a minute to break down the Act 3 craftables in detail.
So, let’s take a look…
Again, the basics were covered in this post. So if you’re still lost of confused check it out for more details. Here’s what’s new for Act 3….
Item: Ruffian Barrier
Required Level: 9
Cost: 75
Size: 1×2
Conform-O-Meter: Vanity +100
What Does it Do: Just a fence, but offers defensive bonus +.75% (the best available)
Unique?: No.
Item: Ruffian Lookout Tower
Required Level: 10
Cost: 200
Size: 2×2
Conform-O-Meter: Vanity +100
What Does it Do: A static decoration, but offers defensive bonus +1.25%
Unique?: No.
And, as a reminder, here’s the full breakdown for the rest of the craftables…
Item: Straight Trench
Required Level: 1
Cost: 100
Size: 2×2
Conform-O-Meter: Vanity +200
What Does it Do: Dirt, but offers defensive bonus +.50%
Unique?: No.
Item: Corner Trench
Required Level: 1
Cost: 100
Size: 2×2
Conform-O-Meter: Vanity +200
What Does it Do: Dirt, but offers defensive bonus +.50%
Unique?: No.
Item: End Trench
Required Level: 1
Cost: 100
Size:2×2
Conform-O-Meter: Vanity +100
What Does it Do: Dirt, but offers defensive bonus +.50%
Unique?: no
Item: Playscape Barrier
Required Level: 2
Cost: 75
Size: 1×2
Conform-O-Meter: Vanity +100
What Does it Do: Fencing but offers .25% defensive bonus
Unique?: No
Item: Playscape Lookout
Required Level: 3
Cost: 150
Size: 2×2
Conform-O-Meter: Vanity +100
What Does it Do: Just a decoration, but offers .75% defensive bonus
Unique?: No
Item: Skylight
Required Level: 4
Cost: 200
Size: 1×1
Conform-O-Meter: Vanity +100
What Does it Do: Turns on and moves when tapped
Unique?: no
Item: Battlescape
Required Level: 5
Cost: 600
Size: 8×8
Conform-O-Meter: Vanity +100
What Does it Do: Comes with a 2 part questline. Animated when in use. After that animated when in use
Unique?: Yes
Item: House Frame
Required Level: 6
Cost: 500
Size: 7×5
Conform-O-Meter: Vanity +200
What Does it Do: Nothing
Unique?: No
Item: Junk Barrier
Required Level: 6
Cost: 75
Size: 1×2
Conform-O-Meter: Vanity +100
What Does it Do: Fencing, adds .50% defensive bonus
Unique?: No.
Item: Junk Lookout
Required Level: 7
Cost: 150
Size: 2×2
Conform-O-Meter: Vanity +100
What Does it Do: Decoration, adds 1% defensive bonus
Unique?: No.
Item: Truck Shack
Required Level: 7
Cost: 1,250
Size: 7×5
Build Time: 4hrs
Conform-O-Meter: Indolence +10
Earns: $200,20xp/12hrs
What Does it Do: Animated when tapped, earns income. Cletus has a 1hr task there (Check on the Rich Neighbors)
Unique?: Yes
Item: Horse-Drawn SUV
Required Level: 8
Cost: 1,500
Size: 9×4
Conform-O-Meter: Vanity +200
What Does it Do: Animated when tapped
Unique?: Yes
Item: Small Rubble Pile
Required Level: 9
Cost: 200
Size: 2×2
Conform-O-Meter: Vanity +200
What Does it Do: Decoration, adds 1% defensive bonus
Unique?: No
Item: Damaged Springfield Court House
Required Level: 10
Cost: 1,800
Conform-O-Meter: n/a
What Does it Do: A facade for the Court House. NOT it’s own building.
Unique?: Yes
And there you have it my friends…the details on the Act 3 craftables
What are your thoughts on crafting? Which items are you digging? Which would you pass on? Sound off in the comments below, you know we love hearing from you!