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Random Changes Level 57

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Hey there Hoppereenos!

WOOHOO!!! BELLE IS IN THE GAME FINALLY!!! I swear EA took my list of “Bunny wants in the game…” and just keeps going with it. Sideshow Bob as a Character, Monorail, Maison Derriere… to name a few. Now if only I can keep sending them mental images of Maggie as a Character, I will be set. 😉

In the midst of the Monorail Event, EA has chose to dump on up a Level Update. Getting really used to this by now, so anticipated something coming. I am definitely happy with what they brought, that’s for sure.

Now with the New Items comes some New Changes, so let’s go over some of them.

For the basics on Level 57 and the Rundown, see the post HERE.


WHY CAN’T I SEE THE NEW STUFF? 

You have two things running in the game… XP Level and Game Play Levels. In order to move on to the New Content BOTH need to be in the same Level.

XP Level: This is at the bottom Left of your screen. This is ONLY the XP Counter. It will need to say Level 57 in order to see the New Content.

Game Play Level: This is essentially the Walkthroughs. The Dialog you MUST complete with each Level to move on to the next. In other words, you will NOT be able to see Level 57 if you have not completed all the required prior Level Content before. So make sure you completed Level 52, 53, 54, 55, and 56 Walkthroughs in order to see Level 57. Level 56 Walkthrough is HERE. 

You can use our Walkthrough Page for each of the Levels to see where YOU are at in Game Play and find out what you need to complete to move forward.

Walkthroughs

 


Now to the Random Changes….

First off, with another new level comes more new pricing. This means the top 8 Levels of the game have a mark up on the Buildings Costs as they are the “Newest” Levels. As you can see the top 2 and bottom 2 are the same, so you will not notice any changes for 2 Levels on these items.

Here is the Multiplier Tier Breakdown.

Level 57: 4X Cost
Level 56: 4X Cost
Level 55: 3X Cost

Level 54: 2X Cost
Level 53: 1.6X Cost
Level 52: 1.4X Cost
Level 51: 1.3X Cost
Level 50: 1.3X Cost
(Level 49-1: No Multiplier)

So as New Levels come out, prices for previous Level Main Buildings go down. Let’s take a look at those prices.

 


NEW BUILDING PRICES

Remember…the BASE price is indicated in Red.  The current price is in black. Don’t confuse the base price (in red) with the current price (in black). Base Price is the lowest possible cost you will pay for the Building… IF you wait until several more Levels are released and it moves down the Multiplier Tiers until there is no more Multiplier.

Current Price is what it will cost you RIGHT NOW in the game. 

Level 49

D’Amico Summer Home   $273,000 Base Price

Old Abandoned Warehouse (Squidport) $177,000 Base Price

 

Level 50 (X1.3) 

Municipal House of Pancakes ($250,000)Base Price $325,000 Current Price

 

Level 51 (X1.3) 

Monroe Family Therapy Center ($300,000)Base Price $390,000 Current Price

 

Level 52 (X1.4) 

Springfield Slaughterhouse ($315,000)Base Price $441,000 Current Price

 

Level 53 (X1.6)

Spiffany’s ($330,500)Base Price $528,800 Current Price

 

Level 54 (X2)

Shot Kickers ($265,000)Base Price $530,000 Current Price

Seething Sisters ($85,000)Base Price $170,000 Current Price

 

Level 55 (X3)

Woosterfield Hotel ($265,000)Base Price $795,000 Current Price

 

Level 56 (X4)

Springfield Convention Center ($127,750)Base Price $511,000 Current Price

 

Decoration

Danger Pool ($255,500)Base Price $1,022,000 Current Price

 

Level 57 (X4)

Overpass Diner ($265,650)Base Price $1,062,600 Current Price

Center For Geriatric Medicine ($67,150)Base Price $268,600 Current Price

 

Shotgun Pete’s ($67,150)Base Price $268,600 Current Price

 


KNOWN ISSUES

These are the few things that are still ongoing in the game and have been a while now.

These have all been covered many times, most recently on the post HERE. 

As well as the post HERE

 


NEW-ISH CHANGES

There are several subtle changes around the game on Buildings and Decorations. Items that can now go on more places then just grass. As this list is MASSIVE and constantly changing, it will take more than just this post to cover it all.

With other items taking priority, we will cover these more in depth down the road. Kinda takes a while to go through THOUSANDS of Buildings and Decorations to test them all. 😉

 


TRADE DONUTS FOR IN GAME CASH

This was introduced a few Levels back, but I will continue updating it for the newest Levels. These are the options as of Level 57.

First it’s important to note that the higher the level you are the more cash you’ll get for your donuts.  

 – $13,500 will cost you 9 Donuts

– $67,500 will cost you 30 Donuts

 – $162,000 will cost you 65 Donuts

 -$270,000 will cost you 100 donuts

 – $810,000 will cost you 285 Donuts

 – $1,620,000 will cost you 550 Donuts

 $3,240,000 will cost you 1,000 Donuts

$5,400,000 will cost you 1600 Donuts

Again this will vary depending on your level.  The above numbers reflect it if you’re on Level 57.  As you increase your level over level 9 you’ll start to increase the payout for each one.  We won’t go into too much detail with this because we honestly do not encourage you to do this in your games. It is a waste. Do not spend donuts for in game cash…it’s just not worth it (at any level).

 


Now for that one thing we will continually keep reminding you to check 😉

CONFIRM DONUT SPENDAnd of course, your constant reminder (as we ALWAYS get comments on this)…check that Confirm Donut Spend. NO ONE wants to lose donuts on accidental sped up tasks or purchases. The new menu, you will find this in any menu by tapping the cog wheel in the top right corner. (You can also reset your sound from here.)

Off

ON

 


Got some technical issues from the new update that we were unable to help with? Try the usual Basic Troubleshooting, and if you need more help…contact EA.


 

So there are a few random changes. I am still looking to see if anything more pops ups. I will update this post if I do. What do you think of the new stuff? Any changes you see that we have not listed? Let us know.

~Bunny

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