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It’s All About the Glass (Turbo Tappin’ One Track Mind & Glass Depot Info)

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Hey Howdy Hey Tappers!

Well I’m back from vacation…a nice relaxing week away where I can honestly say I didn’t touch my game once.  I guess even the “head addict” can spend some time away 😉  Of course spending a full week away from the game naturally only makes for chaos and confusion when EA throws a new questline at us early this morning.  This time around Homer’s a bit worn out (I guess he could use a vacation too…) from being the only Monorail Conductor and falls asleep behind the controls!  No worries though, Professor Frink has the answer…and it comes from Glass!  (because it’s all about that glass…)

This time around we’re introduced to another depot for our town’s…the Glass Depot!   Yes another place for you to turn your junk into “treasure” and add yet another element to the project board.

So let’s break everything down from the Glass Depot to the One Track Mind questline….

So let’s start things off with a quick overview on the Glass Depot…

The Glass Depot will unlock at Part 2 of One Track Mind (see below for questline details) and it works basically the same way the Plastic and Metal Depots works.  You turn junk into glass.

Just like Metal and Plastic each turn through the Glass Depot requires 100 .  So for every character you send to the Glass Depot you’ll need to have 100  available.

Each turn through the Glass Depot takes 3hrs, so one hr more than the Plastic Depot.

And each turn through will earn you 10  for Freemium and 15  for Premium.

And finally, here’s a list of characters you can send to earn Glass:
Quimby 10 
Willie 10 
Dewey Largo 15 
Jesse Grass 15 
Bart 10 
Marge 10 
Moe 10 

Glass will work just like Plastic, Metal and Trash…in that you can turn it in at the Project Board in exchange for Duct Tape:

The one KEY difference is the Cap for Glass is much lower…
Your Glass Depot CAP is 70.  There is no way to increase this. 
So once you hit 70 and you’re maxed out, you cannot increase it you can only spend it.

And yes I’m aware that some of you will point out that you can go over it if you’re close and send all the characters out to earn glass.  So yes, there is the potential to go over..but the cap itself is 70, and it cannot be increased. (unless you manipulate sending your characters)

And those are your Glass Depot basics…


One Track Mind Pt. 1
Auto start from Homer

Make Homer Get Some Sleep- 8hrs, Earns $275, 70xp

Derailed
Auto start on completion of One Track Mind

Complete Projects on the Project Board- x5.  Complete 5 Project Board Projects to advance in the questline

One Track Mind Pt. 2
Lisa starts

Place Glass Depot- Free
Sort Through Junk to Find Glass- x50.  Earn 50 Glass from Sorting Junk. Costs 100 Junk and takes 3hrs.  Earns 10 Glass Freemium and 15 Premium. Here’s who you can send:
Quimby
Willie
Dewey Largo

Jesse Grass
Bart
Marge
Moe

Your Glass Depot CAP is 70.  There is no way to increase this. And yes I’m aware that some of you will point out that you can go over it if you’re close and send all the characters out to earn glass.  So yes, there is the potential to go over..but the cap itself is 70, and it cannot be increased. (unless you manipulate sending your characters)

One Track Mind Pt. 3
Homer starts

Reach Level 15 and Build Moe’s Tavern
Make Homer Drink at Moe’s-
8hrs, Earns $275, 70xp

One Track Mind Pt. 4
Homer starts

Make Frink “Go For a Ride” on the Monorail- 1hr, Earns $105, 26xp (only applies if you have Prof. Frink)

And that’s it!  A short little questline with some fun dialogue and interesting twists in the game.  It won’t take you very long to complete, as the most important thing is starting to churn out that glass.

What are your thoughts on the new questline?  How about the Glass Depot?  How are you doing on the Duct Tape Prize Track?  Sound off in the comments below, you know we love hearing from you!

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