A Warmfyre Welcome: Act 2 Dialog Recap

A Warmfyre Welcome splash screen
If you’ve been zapping through your tapping and it’s all been a bit of a blur or if you just fancied a reminder of what the writers got up to this time then you’re in luck.
Here’s all the dialog and tasks for this act . . .

What’s in this post
• Act 2 Prize track parts 1 to 5

Prize track: Tip of the Iceberg parts 1 to 5

Tip of the Iceberg part 1:

Sorcerer Chalmers: We need to reverse this spell immediately! You must retrieve the Amulet of Warmfyre — the most powerful magical artifact from my world.
Bart: Ugh, sounds like a side quest. Those are a big waste of time. I’ll pass.
Sorcerer Chalmers: Waste of time? Your entire universe is at stake!
Bart: I’m more into bringing cool stuff from your world into ours. Like that donut shop!
Homer: I heard someone say donuts?
Sorcerer Chalmers: No, please, you don’t know what you’re doing!
Homer: Relax, wizard dude. Nothing bad ever came from summoning donuts from alternate dimensions.
Devil Flanders: I whole-heartedly agree!

• Collect Gold Coins – x 155
• Make Homer Encourage Bart – 4 hours
• Make Bart Summon a Donut Shop – 4 hours

Reward: 100 $$s, 10 XP and Building: Sir Duncan’s Doughed Naughts

Tip of the Iceberg part 2:

Homer: Mmm, alternate dimensional donuts…
Bart: Donuts are nothing. Look at all these gold coins!
Homer: Bart, have I ever told you that YOU’RE my favorite son?
Bart: Nice try, moocher, but these are my gold coins.
Homer: Outside of Elon Musk, I can’t believe being a nerd actually paid off.
Nelson: Enough words! Let’s get back in there and see what else we can score!
Milhouse: I’m in! I’m making more money than my dad! Who’s the man of the house now?!
Kirk: You are, son! Boo-yah!

• Collect Gold Coins – x 155
• Make Homer Regret Calling Everyone Nerds – 4 hours
• Make Kirk Cheer On Milhouse – 4 hours
• Make Bart Resume the Campaign – 4 hours

Martin: You’ve made your way back to town where you may now resupply.
Bart: I say we buy the most expensive armor we can. Let’s head to Hyborian Apparel.
Nelson: I say we buy magical trinkets to give us more power. Let’s go to the Amulet Hamlet.
Milhouse: You’re both forgetting the most important aspect of any fantasy game — fashion!
Bart: Good point. No sense being powerful if you don’t look good doing it. Let’s get our half-cape on at Just Half-Capes!

Reward: 100 $$s, 10 XP and Building: Just Half Capes

Tip of the Iceberg part 3:

Martin: During your journey, you come across the unmistakable tracks of the Dragon of Springfieldia.
Bart: That overgrown iguana will lead us right to the rest of his dragon’s gold.
Sorcerer Chalmers: Are you out of your minds?! Everything you encounter in this game is appearing in YOUR world. That dragon will come here and tear you apart!
Bart: Everyone knows when you’re playing Vaults and Vandals, you go for the dragon. It’s V&V 101.
Sorcerer Chalmers: *sigh* I used to think my world was barbaric for sending the children to work in the mines… Now I’m not so sure.

• Collect Gold Coins – x 155
• Make Bart Follow the Dragon’s Tracks – 4 hours
• Make Nelson Admire His Half-Cape – 4 hours
• Make Milhouse Compliment Nelson – 4 hours
• Make Martin Continue the Campaign – 4 hours

Reward: 100 $$s, 10 XP and a Mystery Box Token

Tip of the Iceberg part 4:

Martin: You notice with every step into the ice cave it’s getting colder and colder.
Bart: No biggie. Our half-capes will keep us warm.
Martin: And when you turn around, you find your exit blocked by a giant wall of ice.
Milhouse: Uh, guys… I’m getting the sniffles. Maybe we can pause while I use my magic rejuvenation mist?
Nelson: You mean your inhaler? C’mon wuss. No guts, no glory. Onward!
Martin: As you go deeper into the cave, frost begins overtaking the party. It’s so thick that it becomes hard to gain a foothold.
Martin: Suddenly a creature like none you’ve ever seen leaps to attack—
Martin: Ahh! *creature appears and bites Martin*
Bart: Whoa! What the heck is that?
Sorcerer Chalmers: That, you minuscule morons, is an Icewalker. And it’s just bitten the one you call Vault Master.
Icewalker: Thanks for the snack! Icewalker out. *Icewalker disappears*
Bart: On the plus side, it might shut up the Vault Master for awhile.

• Collect Gold Coins – x 155
• Make Bart Check on Martin – 4 hours
• Make Sorcerer Chalmers Examine Martin – 4 hours

Reward: 100 $$s, 10 XP and Building: Hyborean Apparel

Tip of the Iceberg part 5:

Sorcerer Chalmers: It’s as I feared. Your friend here is now suffering from progressive frozen mortification.
Bart: When you say it like that it doesn’t sound too bad.
Sorcerer Chalmers: He’s dying.
Bart: Okay, that sounds worse.
Nelson: If our Vault Master dies, who’s going to award us XP?
Sorcerer Chalmers: This is no time to worry about experience points!
Nelson: When is a good time? After he’s dead? Cuz I want those XPs!

• Collect Gold Coins – x 195
• Make Bart Feel Bad – 4 hours
• Make Nelson Ask for Some Experience Points – 4 hours
• Make Sorcerer Chalmers Shake His Head – 4 hours

Bart: Maybe we should have stopped playing when you told us to, huh?
Sorcerer Chalmers: There’s no time for, “I told you so”. Eh, maybe there is… I told you so!
Bart: Real mature.
Sorcerer Chalmers: I couldn’t help myself. Now, I might be able to save your friend, but I will require the Amulet of Warmfyre to do so.
Sorcerer Chalmers: The journey will be perilous, so allow me to summon my personal bodyguard… *summons Duff Knight*
Duff Knight: Duff Knight quenches every quest’s thirst! Oh yeah! *starts hip-thrusting*
Sorcerer Chalmers: He’s not particularly good at his job, but he’ll make a good distraction for your enemies. Now, off you go.

Reward: 200 $$s, 20 XP and Character: Duff Knight

That about wraps things up for this act.
Back soon with the Act 3 Rundown once that goes live.

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