A Warmfyre Welcome: Act 2 Prize 1 to 4

All of you who’ve been tapping away happily will perhaps already have all these. For those who want a reminder or haven’t got there yet, or for future readers who find these things have come back as returning items, here’s a look at the first four prizes from this act.
The fifth and final prize is Duff Knight, and as a character with a questline and tasks I’ll get to that next with a Walkthrough post.

Here’s what this post contains:
• Sir Duncan’s Doughed Naughts
• Just Half Capes
• A Token – Yay !!
• Hyborean Apparel

Let’s take a look at ’em then . . .

Prize 1:
Sir Duncan's Doughed Naughts
• Name: Sir Duncan’s Doughed Naughts
• Type: Building
• Built: 4 Hours
• Earns: 90 $$s and 10 XP every 4 Hours
• Job(s): Yes, Wiggum
Wiggum has a 4 hour task, Get an Old School Donut

Prize 2:
Just Half Capes
• Name: Just Half Capes
• Type: Building
• Built: 4 Hours
• Earns: 90 $$s and 10 XP every 4 Hours
• Job(s): Yes, Duffman
Duffman has a 4 hour task, Look Into Getting a Cape

Prize 3:
Mystery Box Token
• Type: Mystery Box Token
• Persistent: No. Use it or lose it
• Value: Store cost is 60 Donuts, or 240 for 5
• Trade: For 12 Donuts if not used
See the Store Guide for a list of what’s in the box

Prize 4:
Hyborean Apparel
• Name: Hyborean Apparel
• Type: Building
• Built: 4 Hours
• Earns: 90 $$s and 10 XP every 4 Hours
• Job(s): Yes, Moe
Moe has a 4 hour task, Upgrade His Bat

There will be a separate post for the fifth prize of this act, Duff Knight, who will get a walkthrough post to himself as a full character.

Do let us know what you thought of these and how your designs are coming along. I know I can count on you.

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