Superheroes 2 Calendar: Issue Two

WORST. OPENING. EVER!!

Superheroes, Villains, and Criminals… OH MYYYYY! We have our town stuffed full of all sorts of geeky/nerdy things and more to come still.

With the launch of Issue 2 comes even more Personal Prizes you can earn by playing through daily. You know what that means….

IT’S CALENDAR TIME!! 

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A few quick FYI’s

 


EVENT CALENDAR STARTING 6/29/16, DAY 2 OF ISSUE 2

As per usual, I will be starting the Calendar one day AFTER the Act releases so you can factor in time you will need to send Characters on tasks, get Buildings, and fully launch the New Act. I will also be stopping it the night BEFORE the Act ends, as it will give you enough time to focus on all the other last minute stuff.

Superheroes 2 Issue 2 Calendar

Now you have a basic daily breakdown for 13 days based off of approximately  4981ico_cur_superheroes2_soylentred_lgSoilant Red a day.

Again, do not panic. Remember that it is slow going at first so you may “appear” and feel like you are behind, but as you progress through the Questlines and Event you will start to see that you are getting more and more and more each day. Just go at a pace that fits you, but remember the more you play the more you will get. These are totals you want to reach by the end of each day if possible.

 


ISSUE TWO PRIZES

Here’s the rundown of the prizes available during Issue 2 that you can win by just playing the game and collecting ico_cur_superheroes2_soylentred_lgSoilant Red.

Issue 2 Personal Prizes

ico_superheroes2_bandaid_pack3_lgFirst Aid Kit (2o band-aids)- 2,150 ico_cur_superheroes2_soylentred_lg

unlock_lisa_clobbergirlClobber Girl- 12,950 ico_cur_superheroes2_soylentred_lg

attackhelicopter_menuAttack Helicopter- 22,300ico_cur_superheroes2_soylentred_lg

ico_superheroes2_sciencewater_pack1Sciencewater 6-Pack- 29,500ico_cur_superheroes2_soylentred_lg

ico_priz_superheroes2_xraymachine_lgX-Ray Machine- 41,000ico_cur_superheroes2_soylentred_lg

plasticprison_menuPlastic Prison- 50,350ico_cur_superheroes2_soylentred_lg

unlock_bart_stretchdudeStretch Dude- 64,750 ico_cur_superheroes2_soylentred_lg

 


BONUS ROUND?

Tapped_Out_Community_Prize_Donuts

 

Still working on this one, but if Issue One was any indication… I would say we will have one in all Issues. 🙂


There you have it. A Calendar of ico_cur_superheroes2_soylentred_lgSoilant Red for all of you extreme Addicts out there.

What do you think of it so far? Where are YOU in the game? How are your totals coming along? What on Earth is Soilant Red? Let us know.

~Bunny

87 responses to “Superheroes 2 Calendar: Issue Two

  1. I have won all my issue 2 prizes and am preparing my game to head start issue 3 with 6000+ whatever currency unit it will be:
    1) build up exactly 11 felon teams
    2) release 3 more felon teams for a total of 14
    3) battle each felon team leaving only one or two hearts to the last felon (not winning any battle)
    Once issue 3 is live:
    1) Defeat 14 felon teams without any damage to my superheroes
    2) Take the bonus for the first battle of the day
    3) Release 3 fresh felon teams and defeat them in a regular battle, which will bring me to a total of 17 victories in a few minutes!

    • Great strategy. I did something similar at the end of Issue 1 and got a great jump. Got Clobber Girl within the hour and had Stretch Dude in under 4 days, giving me 10 days of bonut time. I’ll repeat this Issue.

  2. I’m trying to find what’s is worth on buying on the crafting items? Can someone help me

  3. Please please please need advise on crafting.

  4. How do I get the Soylent Red factory?!

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