Ohayo Original Outstanding Optimistic Outlands Onlookers,
(Today’s post is sponsored by the letter “O”)
Looks like we’ve got ourselves a Mad Max tribute on our hands! Bart Royale has found its way into our pocket sized Springfields! This apocalyptic event hit our devices and it’s full of Homergeddon inspired decorations, buildings & characters!
This Event is broken up into 3 Acts, with each Act containing part of the story. To help you move along with the event you’ll get several prizes per Act. Each prize will either be something fun for Springfield or something to help you move along in the event. For the Second Act you’re tasked with collecting Buzz Cola () to unlock each prize!
The first Act 2 prize awarded at 6,500 is the Outlands Gate, because sometimes you just wanna have a sign to tell people to keep out!
So let’s take a closer look at this first prize and just what happens when you unlock it in your Springfield…
Once you’ve collected 6,500 , you’ll automatically be awarded the Outlands Sign and you’ll see this message popup:
And you’ll have the option to place it in your Springfield or store it in your inventory immediately. Remember if you store it, you’ll have to go into your inventory later to retrieve it.
The Outlands Sign is a decoration, so there are no tasks for it and no character interactions. However, it can help you earn more event currency as it comes with a 3.00% bonus if placed in the defensive zone.
So if you place it in the defensive zone around the Mega Playscape or Junk Base or Ruffian Fort, you will earn a 3.00% bonus towards the event currency as shown below:
However, if you don’t place the item in the defensive zone, it will just be a decoration that does not contribute towards bonus event currency as shown below:
- You’ll get the 3% bonus even if only one tile of the Outlands Sign is overlaid on just one tile of the defensive zone.
- You’ll get 1.5% bonus towards each buildings’ defensive bonus if the sign is placed such that it touches the defensive zone of two buildings.
- You’ll get 1% bonus towards each buildings’ defensive bonus if the sign is placed such that it touches the defensive zone of all three buildings next Act (after the Ruffian Fort is released).
In addition to generating a bonus, it also comes with some fun dialogue that makes fun of the prize itself. Here’s a look at that dialogue:
Auto start once placed
Homer: There, now that the gate’s in place, no one will be able to get in without permission!
Carl: Uh, Homer, how is that cruddy gate going to keep anyone out?
Homer: It says, “keep out”, and everyone knows signs can’t be disobeyed!
Lenny: Wait, what happened to my lunch last week then? I had a pretty clear note on it!
Homer: I ate the note. Then I ate your lunch because there wasn’t a note on it!
And that’s it to the Outlands Sign. Not much to it… but here are some quick facts about it:
Conform-O-Meter: Vanity +100
Where Can I Place It?: Grass, Pavement, Dirt, Boardwalk, Pier, or Beach
What Does It Do?: Earns 3.00% defensive bonus
And there you have it; the details behind the Outlands Sign.
Free Land Token – Awarded at 14,900 . However, as the Free Land Token is self explanatory, the next prize we cover in a rundown post will be the third prize (Outlands Water Tower).
So that my friends is the full breakdown of the first Act 2 prize!
What do you think of the Outlands Sign? Were you quick to unlock it? Where have you placed it in your Springfield? Is it in your defensive zone? Is it touching the defensive zone of both buildings? Thoughts on Act 2? What are you looking forward to? Sound off in the comments below, you know we love to hear from you!