THOH XXVII 101: Releasing the Beasts Act 1

Hey Howdy Hey Tappers!

Fall has arrived and there’s a haze over our Springfield’s, that can only mean one thing….it’s Halloween in our pocket-sized towns! This year EA’s thrown a little magic into the mix, with an Angelica Button theme invading our towns.

We’ve got beasts to battle, creatures to capture, wizards to wand wave and goblin gold to gather! Quite a few alliteration altercations huh?

Yesterday, Super Safi wrote a great, detailed, post all about the Beasts.  How you capture them and enchant them.  So now you’re all wondering, “Ok I’ve got these Beasts captured and under my enchanted spell, now what?”

Well, you release them back into the wild.  Why?  Let’s take a look….

So this event is a little different than past events, like say Homerpalooza, that once you’ve cleared the Beast’s Dark Mana & Filled the Light Mana you no longer need the wizards to earn event currency.  In other words, once captured they’ll earn event currency independently, without requiring other characters.

It’s different.  It’s fun. And it helps earn currency quickly. Also, makes it important to have more Beasts in Springfield.  Since once you’ve captured them all the wizards powers are pretty much useless.

Once captured (and enchanted) not only do the Beasts continue to earn their own event currency but they also award bonus decorations.  Unique items to each Beast (except for the Treestache, his items are trees/shrubs you can already buy in the game) that you’ll unlock when you release the Beasts. Let’s see how it’s done…

How Do I Release The Beasts?

Once you’ve cleared all the Dark Mana and filled all of the Light Mana for each Beast, you’ll be tasked to Release Each Beast…

To release the Beast simply tap on the floating head icon over their Lair…

And simply tap start…

Each Beast you release will leave his Lair and roam around Springfield for 4hrs.  After the 4hrs are up they’ll earn wands and goblin gold (same for each Beast).

How Do I Get the Decorations?

In addition to the even currency, each Beast will also drop a decoration unique to that Beast when released.

For Act 1, each Beast has 3 unique decorations Except for the Treestache, who I won’t cover here, who drops trees/shrubs available in the store for in-game cash. You can unlock each decoration multiple times.

What Are the Decorations? 

Here’s the decoration breakdown….

Kearneymon

Captured Look:

Decorations: 

All Decorations have Conform-O-Meter Impact of Vanity +100

Item: Kearneymon Flag
Size: 1×1
What Does It Do: Fire on flag is animated, fire burns but doesn’t destory flag

Item: Nerd Gold
Size: 1×1
What Does It Do: Nothing, no animation

Item: Wedgie Skeleton
Size:
2×1
What Does It Do: Nothing, no animation


Lewd

Captured Look:

Decorations: 

All Decorations have Conform-O-Meter Impact of Vanity +100

Item: Dance Platform
Size: 2×2
What Does It Do: Nothing, no animation

Item: Mead Crates
Size: 3×2
What Does It Do: Top bottle of Mead drips

Item: Chaise Lounge
Size:
2×3
What Does It Do: Nothing, no animation


Wiggops

Captured Look:

Decorations: 

All Decorations have Conform-O-Meter Impact of Vanity +100

Item: Weapon Rack
Size: 1×2
What Does It Do: Nothing, no animation

Item: Lard Lad Donut
Size: 2×3
What Does It Do: Nothing, no animation

Item: Crushed Car
Size:
5×3
What Does It Do: Nothing, no animation


That’s it my friends, the Beast decorations and the details on each one.  Not a whole lot to them, but some fun little decorations that can be used in Springfield.  The BEST advantage to each captured Beast is that once they’re captured you no longer need other characters “attacking” them to earn event currency.  Each Beast will earn currency on its own so your wizards can be free to work on enchanting new Beasts!

What are your thoughts on the decroations?  How about releasing the Beasts?  How are you doing on the prize track currency?  Sound off in the comments below, you know we love hearing from you!

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111 responses to “THOH XXVII 101: Releasing the Beasts Act 1

  1. Just unlocked crafting level two and it says that I already have the medival rich house. Anyone else experiencing this problem

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    • Me too and bell tower.

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    • That’s not really a problem. I think it was covered in the Crafting post as well.

      EA took the lazy way out and recycled items from previous Halloween events. Out of the 21 craftable items, only 8 or 9 of them are new items. So, the items which are “unique” (i.e. – you can only have one) are marked that you’ve already crafted them…because you have.

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  2. Treestache? What are that characters decorations?

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  3. Am I right that I can only send a maximum 3 characters (plus a premium I don’t own) to work on capturing/enchanting? I feel like it’s going slowly, but that’s because I only can send 3 at a time.

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  4. Question, I just finished enchanting Lewd. I finished Kearneymon a couple of days ago. While I was enchanting Lewd, I was able to earn 300 wands every four hours (excluding tapping Now that I finished, by releasing both, it’s only 200 wands every 4 hours. Are there tasks to send my characters on tbat earn wands because I’m not seeing anything? I’m wondering if I’m missing something. It seems out of the ordinary for the game. 100 wands every 4 hours adds up quick.

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    • I’m in the same situation ! Unless you buy Treestache or Burns Dragon, you can no longer send your wizards on mission and earn extra wands. As for me, I don’t want to buy them (Treestache, NPC, meh… ; Burns Dragon OMG ! 199 donuts, just for an NPC and a bunch of useless decorations…)
      Seems like EA have some big trouble evaluating the gameplay duration of its events and possibilities to earn extra bonuts (5000 wands ! Are they kidding ?!) I only achieved my 2nd bonuts round (vs between 10 and 15 in previous events), now i’m going to send my characters on their usual tasks and patiently wait for Act 2…

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      • I just bought Treestache and he’s not even a monster anymore! Can’t enchant him or anything. Total rip off.

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        • I know when I finally got him there is no option to enchant him so he just walks around .. i thought it was a glitch.

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        • you need to do its short questline first, and then you will be able to interact with it like the other monsters.

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          • Thank you, tapebelt. After i finished the questline, i was able to start capturing mana from treestache. Now, it is the burns dragon that disappeared from the list. I think the list could handle only 7 beasts at a time.

            Like

  5. My beasts are dropping anything?!

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