Tag Archives: Tapped Out Magic Halloween

THOH XXVIII Act 2 is Live! (Magical Halloween)

Hey Howdy Hey Tappers!

Gooooood mooooorning Tappers!  Welcome to the wee early morning hours, who’s ready to cast a spell on Act 2?  Brush up those wand waving skills, Act 2 is upon us my friends!

Remember…this is an automatic change in your game.  Nothing to download, it should just start up in your game..

Lisa gets things going and you’ll then have a 4hr task for Ralph.

Act 2 Runs until October 31st (Halloween)

Just what does Act 2 have in store for us?  Let’s take a look… Continue reading

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Should I Spend Donuts on the Returning Tentacle Tree, Ghost Pirate Airship or The Island of Dr. Hibbert?

Hey Howdy Hey Tappers!

It’s time for a little Magical Halloween to invade Springfield!  With this all new magical event a few returning items magically returned to our stores…just asking us to drop our sprinkles.

Of course with that limited-time label, it can be tempting to grab everything in sight because it’ll be gone soon.  But don’t sweat it!  That’s where we come in to tell you what’s worth those donuts and what you might want to hold off on.

Wondering if you should add Tentacle Tree, Ghost Pirate Airship or The Island of Dr. Hibbert to your Springfield?  Well before you hit that confirm button let’s break down the pros and cons of adding these throwbacks to your town…

Continue reading

Should I Spend Donuts on the Magical Halloween Act 1 Returning Items?

Hey Howdy Hey Tappers!

It’s time for a little Magical Halloween to invade Springfield!  With this all new magical event a few returning items magically returned to our stores…just asking us to drop our sprinkles.

Of course with that limited-time label, it can be tempting to grab everything in sight because it’ll be gone soon.  But don’t sweat it!  That’s where we come in to tell you what’s worth those donuts and what you might want to hold off on.

Wondering if you should add Wizard Martin, Castle of Equalia, Count Burns, the Shinning Bundle, Gingerbread House (w/Suzanne the Witch) or the Halloween Party Wall to your Springfield?  Well before you hit that confirm button let’s break down the pros and cons of adding these throwbacks to your town…

Continue reading

THOH XXVII 101: Releasing the Beasts Act 1

Hey Howdy Hey Tappers!

Fall has arrived and there’s a haze over our Springfield’s, that can only mean one thing….it’s Halloween in our pocket-sized towns! This year EA’s thrown a little magic into the mix, with an Angelica Button theme invading our towns.

We’ve got beasts to battle, creatures to capture, wizards to wand wave and goblin gold to gather! Quite a few alliteration altercations huh?

Yesterday, Super Safi wrote a great, detailed, post all about the Beasts.  How you capture them and enchant them.  So now you’re all wondering, “Ok I’ve got these Beasts captured and under my enchanted spell, now what?”

Well, you release them back into the wild.  Why?  Let’s take a look….

Continue reading

THOH XXVII 101: Locked Slots

Hey Howdy Hey Tappers!

Popping in with something real quick.  Seeing a lot of you saying your slots to send more wizards to fight beasts are locked.  They aren’t. A locked slot looks like this:

You see the chains on the door?  That’s LOCKED.  The other slots look like this:

See?  No chains.  And the doors are slightly (very slightly) opened.

Plus, do you see how when you assign 1 the other characters still have the blue select button lit up?

That means you can still send them to capture this beast.

So don’t worry about unlocking more doors…they’re already unlocked. Hope that clears it up for some of you that are still confused!