Hey Howdy Hey Tappers!
Welcome to another edition of From the Mouths of Addicts, where YOU get to sound off on anything and everything in the world of Tapped Out! It’s been quite a while since we last had a From the Mouths of Addicts Post, but there’s no time like the present right?
This email came in from Blue Drogo about his thoughts on the current state of TSTO, from a long time Tapper perspective. I read his email and just thought it was well thought out and deserved to be spotlighted on the site.
So without further ado here’s Blue Drogo -Alissa
Hi fellow tappers,
I have been playing this game for 8 years now and I wanted to share my thoughts as an experienced player and how I think EA has been letting users down.
To introduce myself first, I like to challenge myself playing freemium games not making a single real money purchase. This is exactly what I have done with TSTO and 2 other phone freemium games.
First thing first, I am kind of a hardcore optimizing maniac if you like to call it this way, getting things for cheap and waiting patiently until my donuts have the most optimizing use has been my go to in the first seven years of play. Getting donuts for free and optimizing the process has been what I was doing for my playtime on TSTO. Some of those methods are really well known in the community, like kwik-E-mart farming or bloodmobile xp with the xp collider and the infamous “%xp and cash walls” available for cash…
Not really a big fan of theme setups, I’m am only leaving in my town cash producing building all stuck togheter to have my 430+ characters radius hit the most building with a 2155.86% bonus to xp and cash when my god tapper is not up and ready about 1 time a day.
Over the last year or so, I have have been able to achieve over sustain in donuts. Althought this was the ultimate goal, the game now feels a bit more gray since it has no real challenge anymore. I can just buy what I want when I want. While most of players would think this is great, it only removes any challenges or optimization or the 4 daily loggin I’d have to do before. I am getting more about 10 bonus level daily (30 donuts/daily loggin) having xp collider 100% of the time.
What I think broke the game:
- God 24h task (777 777$ is converted to 7 mil cash when only 1000% xp and cash bonus which is what I had when I bought him, I have now over 3.6 billion cash)
- 05 % xp and cash walls available for 1000$ (10000 walls nets you 500% xp and cash)
- Mystery box (known to be the last late game grind with the most xp and cash bonus per donut spent)
- Being able to convert cash efficiently to donuts using bloodmobiles and xp collider at 2000% xp and cash bonus is ridiculous
I am now at a point where I do not want my xp and cash bonus to go up since it triggers the level bonus too much and don’t really need the donuts anyone.
At each event, I can log only 1 time a day and get all achievement with rusing from time to time. Fun has been drain from my game… The solution to this I think is making other endgame goals.
As a hardcore player, another thing is really pissing me off at this moment. I have constant disconnects from the server as well as been logged off from my account about 1 or 2 times a week. When I logged in, it acts like I was a brand new level 1 player and I have to relogged in to my acount, sometimes making log errors when I do so. I then have to wait about a day, retry login and it works half of the time. As if an algorithm for near item limit cap towns was kicking out those players who slows their servers. (also playing on a less than 1-year-old phone)
EA should be releasing at least 1 big update each year
- Upping the item limit
- Smoothing server latency
- Solving disconnects and log errors
- Introduce new endgame goals
- Enlarging town
These yearly changes could have a big impact on making the game fun again, at least for me and several other hardcore players.
Hope to be with you again in the next year, because those 4 events a year is not what will keep me around.
Have a great day,
Your fellow tapper Blue Drogo who would like to have an incentive to keep playing.
Thanks, Blue Drago for sending us your thoughts!
What are your thoughts on the state of TSTO? Where do you think TSTO went wrong? What would you change? Sound off below, you know we love hearing from you!
As always we love hearing from you guys…so if you have an opinion or take on something going on in the game (or something that should be going on in the game), please send it along to us TSTOAddictsblog@gmail.com…