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Sci-Fi Prize Guide: Act 1, Prize 3 the Simpson’s Hover Car

Hey Howdy Hey Tappers!

The nerds have invaded Springfield!  Ok just one nerd, and he’s not all that bad.  And only in Springfield can Professor Frink, with the help of Homer, open up a black hole that transports doppelgangers, robots and Stephen Hawking (!) to our pocket sized Springfields! This multiverse event hit our devices and it’s full of alternate universe inspired decorations, buildings & characters!

This Event is broken up into 3 Acts, with each Act containing part of the story.  To help you move along with the event you’ll get several prizes per Act.  Each prize will either be something fun for Springfield or something to help you move along in the event.  For the First Act you’re tasked with collecting Dark Matter (indicator_scifi_darkmatter) to unlock each prize!

The third Act 1 Prize is awarded at 12,000 indicator_scifi_darkmatter is the Simpson’s Hover Car, because even in an alternate universe Homer still has a crappy car…

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So let’s take a closer look at this third prize and just what happens when you unlock it in your Springfield…

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