Hey there Hoppereenos!
So here we were, minding our own business… heading home for the day or to appointments and BAM!!! UPDATE!! Once again, a bunch of changes happen when a New Level drops. Here are some of the main ones we noticed…
For starting the new Level, you will need to have completed the previous Levels prior to move on. So you need Game Play Level 47 & 48 & 49 & 50 done to move on to 51 (Main Walkthroughs complete). You also need to make sure you XP Level is at 51.
Now to the Random Changes….
First off, with another new level comes more new pricing. This means all items on previous levels will move down in cost. WOOHOO!! Following are the new price changes for the current Buildings in the town. The Base price of the building is in red. The multipliers for the Level will be next to them. You can see how they decrease as a new level hits.
Level 51: 4X Cost
Level 50: 4X Cost
Level 49: 3X Cost
Level 48: 2X Cost
Level 47: 1.6X Cost
Level 46: 1.4X Cost
Level 45: 1.3X Cost
Level 44: 1.3X Cost
(Level 43-1: No Multiplier)
As you can see to top two highest levels and bottom two are the same, so during those blocks you won’t see a change. Think of it this way. When you buy a car brand new, it is at its top dollar mark up cost. Overtime, the car depreciates in value and continues to until it hits the bottom or base cost. Same here. The Buildings are expensive brand new, but in time after more NEW things are introduced, its originally cost will drop.
If you want an overall on ALL the pricing, check out our Realty Guide Page.
NEW BUILDING COSTS
Remember…the BASE price is indicated in Red. The current price is in black. Don’t confuse the base price (in red) with the current price (in black).
Level 44 (X1.3)
|Honest John’s Computers||($264,500) $343,850|
|Bloaters at the Squidport||($162,500) $211,250|
Level 45 (X1.3)
|Fortress of Chocolitude (Aspirational)||$10,000,000|
(Aspirational buildings will NOT change in pricing. They are a set price.)
|Indoor Tennis Courts||($129,000) $167,700|
|ZiffCorp Office Building||($254,000) $330,200|
Level 46 (X1.4)
|Classy Girls Strip Club||($300,000) $420,000|
Level 47 (X1.6)
|Quimby Compound||($250,000) $400,000|
Level 48 (X2)
|Gold Navy||($181,000) $362,000|
Level 49 (X3)
|D’Amico Summer Home||($273,000) $819,000|
|Old Abandoned Warehouse (Squidport)||($177,000) $531,000|
Level 50 (X4)
|Municipal House of Pancakes||($250,000) $1,000,000|
Level 51 (X4)
|Monroe Family Therapy Center||($300,000) $1,200,000|
MR TEENY IS A NPC NOW
Could be due to the complaints of how it locked up the Krusty task, could be some other odd issue… whatever the reasoning behind it, EA has now made Mr. Teeny a NPC in the game. That means no more tasks for him at all. Just another wandering creature on the Sidewalks.
LITTLE BLACK BOX TASKS
Once you place the Little Black Box into your town, the task will appear in the Characters list to “Drink at the Black Box”. Standard Payout of $110 & 27XP, 2hr task. Premium Payout $175 & 40XP, 2hr task.
The following Characters are the only ones that will have the task…
PRINCESS KASHMIR NEW TASK
Princess Kashmir (premium) now has a new 6hr task to “Shake her Moneymaker”. Again, it’s 6hrs and earns $350, 90xp. It takes place at Florence of Arabia, so finally someone will use it!
Now for a quick recap of Changes that were brought to us courtesy of the Superheroes Event End.
GENERIC HOUSING & BUILDING COST CURVE
Looks like EA is trying to level the playing field for players, possibly even help to cut down on game crashing and lagging due to TOO MUCH in the town. This is for players that like to “House Farm” aka have MANY of the same house to collect on. The current game stability cap is at 4500 Buildings & Decorations. If you push past this not only will you risk crashing & lagging but additional problems like Neighbors ability to visit your town and even possibly locking yourself out. (This DID happen to me. Took EA rolling back my game several months to finally go far enough back they could unlock my town again. I was locked out for over 3 months.)
Here is the general idea of the pricing now, the following are the Base Prices of each house…
Now as you continue to buy more and more of each item and place it in your town, you will notice the price will go up and up and up til you hit the “CAP”. Let’s take a look at an example of what YOU will pay for them.
|Brown House||Purple House||Blue House||Pink House||White House|
|Orange House||Kwik-E-Mart||Krusty Burger||Gulp ‘N’ Blow|
You will also notice the opposite impact as you sell any back. The amount will get smaller and smaller in the purchase area as well as the amount you will credit for with the sell.
As for a CAP, for the Brown House it was 25 Houses and a CAP Cost of $17,300.
Feel free to add the total amounts you have in your game and your current costs in the comments below.
SUPERHERO EVENT ITEMS PAYOUTS
Pretty much the Superheroes items can be stored, but not sold.
TRADE DONUTS FOR IN GAME CASH
First it’s important to note that the higher the level you are the more cash you’ll get for your donuts. Here’s the breakout at Level 51:
Again this will vary depending on your level. The above numbers reflect it if you’re on Level 51. As you increase your level over level 9 you’ll start to increase the payout for each one. We won’t go into too much detail with this because we honestly do not encourage you to do this in your games. It is a waste. Do not spend donuts for in game cash…it’s just not worth it (at any level).
Now for that one thing we will continually keep reminding you to check 😉
CONFIRM DONUT SPENDAnd of course, your constant reminder (as we ALWAYS get comments on this)…check that Confirm Donut Spend. NO ONE wants to lose donuts on accidental sped up tasks or purchases. The new menu, you will find this in any menu by tapping the cog wheel in the top right corner. (You can also reset your sound from here.)
So there are a few random changes. I am still looking to see if anything more pops ups. I will update this post if I do. What do you think of the new stuff? Any changes you see that we have not listed? Let us know.