TSTO Changes You May Not Have Noticed….

Hey Howdy Hey Tappers!

So over the last two days we’ve seen two updates for our pocket-sized Springfields.  The first happened on Tuesday (March 7th), which was an app store update to remove the Destination Springfield event from our games.  The second happened yesterday (March 8th), which brought some new content into Springfield in the form of an episode tie-in for Sunday’s “22 for 30” episode of The Simpsons.

Both updates brought changes to Springfield, many of which you’ve all noticed.  However, a few changes were made that you may not have noticed.  So let’s take a look at what you might have missed….

So most of the major changes for both updates were covered here for the App Store and here for the episode tie-in but here’s what you may have missed:

First, the tourists still aren’t in the stores.  They were removed shortly after the App Store update hit because they had some visual bugs.  Hopefully EA restores them to the store soon. There are some players who managed to purchase them (I’m not one of them), but those players have noted a lot of their quest boxes are blacked out.  So they still have errors.

If/when they return to the store they are supposed to be full characters, each of whom will have a task to dress in the outfit similar to the other tourists that visited Springfield (French, Japan and yes…Brazil).

We don’t know when (or if) they’re coming back, so for now we’ll all just have to be patient.


It appears that the item limit has been increased.  It now sits at around 9,500 items as the max you can have in your game (this does NOT include items in storage).

Over the last year we’ve seen EA increase this limit slowly, but regularly.  Like we said at the time, we think this has a lot to do with EA phasing out older devices.  Newer devices allow for a more stable TSTO game play, which allows them to increase capacity allowed in Springfield.

Of course that being said, I’ve been playing TSTO for 4+ years and I’ve never experienced a building warning….


Bonus % added…

Homerclese Statue now has a 2% bonus on all cash and XP

Dead Lobster now has a 2.5% bonus on all cash and XP


Uncle Norbert’s Plane…Supposedly (and I can’t verify this because I have it) if you’ve started the Norbert Van Wow-ton Pt. 2 questline (which triggered AFTER you’ve collected the 7 lost luggage prizes during Act 3..i.e. cleaned out the Lost Luggage prize box (containing Runways, Terminals and planes)), you’ll be given Norbert’s Bi-Plane.  This is suppose to fix the glitch many of you experienced not getting the plane.

If you didn’t clear the Lost Luggage Box in time you will not currently be able to get the plane…


And that’s it my friends…just some random changes you may have missed in your game with the last two updates.

What are your thoughts on the changes?  How many Dead Lobsters did you get when they were available?  Did you pull your Homerclese statue from storage? Sound off in the comments below, you know we love hearing from you!

Advertisements

61 responses to “TSTO Changes You May Not Have Noticed….

  1. Josephine Kick@$$

    Thank you Alissa! I really wanted to purchase the tourists, but figured I ended up suffering from the same glitch as Duff Gardens (still wish I could get it). Happy they raised the limit, but I don’t believe I’ve ever seen it come up in my SF. 😊

    Like

  2. Just to ask-my item limit is still 6500. I read your article and was so exited i can put more items. Started adding fances and…. Baaaang-the message came that i’ve reached my item limit! How come my item limit is not 9500? I have a good phone with lots of memory. Thank you for your replies.

    Like

  3. What’s up with the airport? I see you can still send people on trips. Is there any real reason to do so? Do you earn anything like runway pieces? Thanks in advance.

    Like

    • The airport is now just a 4hr job for your characters…I don’t see any advantage compared to other tasks, it pays the same amount (game currency, no runway tiles…that would be preferable, but doesn’t seem to be the plan). I guess if you want to use the airport, it is simply a preference…I haven’t used it since the event ended.

      Note to EA…why can’t the airport function like the Squidport entrance and generate runway tiles? Or change the jobs to 24 hrs (or more, if necessary) and pay out airport items…different people could produce different items…straight runway, corner pieces, terminals, hangers, planes….

      Liked by 2 people

    • The airport is personally really useful for me, as I have Uter and Squeaky Voiced Teenager, and neither of them have standalone 4-hour tasks. You need the Aztec Theater and Otto’s school bus in order to assign them 4-hour tasks. The airport essentially lets me do so without having to spend on either premium item. And unlike the Moonbounce or Nightmare Pile, you can fast complete tasks that have 10% time or less remaining for free.

      Also, I find Norbert’s 4 hour task REALLY irritating, as every time he’s flying across the screen, you can accidentally tap on him and be sent back to his biplane. It’s very disruptive when I’m trying to clear my town. So I prefer to send him to the airport instead.

      Like

      • I guess we agree to disagree. Love seeing him fly by. Way more than the news helicopter.

        Liked by 1 person

        • Oh, love the flying animation. I just wish that you can’t actually tap on Norbert when he’s flying by, as it’s very disruptive when I’m just trying to collect income across my town, and I keep getting sent back to the airport.

          Essentially, Norbert’s 4-hour animation is bugged. You’re not supposed to be able to tap on him when he’s flying past, but for some reason, you can do so when flown less than half the screen distance. Once he’s more than 50% past the screen, tapping on his plane does nothing.

          Like

    • For me, Sophia K. does not have a 4 hour task. So sending her on a flight gives her one.

      Liked by 1 person

  4. Is anyone else having a huge in app update tonight? My game is updating as though I deleted and reinstalled (but I didn’t). It’s got 600+MB to go… I even checked under my storage settings and saw that its size has gone from around 800MB to only 100MB (I closed out once I saw it had 600+MB to download, my internet is sloooow and that would take hours). Kind of not happy about it… Is this as bizarre as it seems, or is anyone else having the same thing happen?

    Like

  5. I have reached my items limit. So I am starting to remove things likes fences that contribute to vanity.

    Like

    • You are at 9500 pieces? That is the current limit (so EA says when they bug me about adding more items)…if you are just getting warnings, don’t sweat it, we all get them after our towns reach a certain size…

      Liked by 1 person

      • Hi ir just says I am maxed out without telling me the total. I cannot lay out anymore items. I have since even stored duplicated 0.5 % items

        Like

        • Wow…only had that happen once when the max was 8500…I thinned a bunch of trees and got rid of a lot of fencing. I think when I get to the max again (probably soon, I am over 9200 pieces), I will say Sayonara to the Monorail, or at least radically reduce the size and area it covers…

          Liked by 1 person

  6. Have to admit getting slighty worried just over the 8000 limit mark. Luckily ive no more land to build upon.

    Like

  7. Is there a way to find out how many items one has placed in their town? I haven’t got the pop up message warning but I am curious to know how many items I have placed. Thank you.

    Like

  8. I play on an older device and got a warning message around 6400 items. My game started getting glitchy and neighbor visits increased from 45min to 2hrs with a minimum of five crashes before I could complete all neighbor visits. So following the wonderful advice from the addicts I stored a bunch of decos, turned off my monorail, and only assigned tasks that were indoors. It was better but would still crash at least 3 times during neighbor visits. Since the travel update, I removed a lot of neighbors that have high level towns full of building farms and decos. I’ve added newbie players and lower level neighbors. Neighbor visits are now done in 45min again. I’ve also turned my monorail back on but I still assign the majority of my characters to indoor tasks. I’ve added some decos to the new areas but I’m trying to keep it to a minimum. Hopefully I’ll get a newer device this year and won’t have to worry about game lag by getting close to the max number of buildings.

    Also, are the mountains getting shorter or is it just me?

    Liked by 1 person

Leave a Reply....

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s