Hey Howdy Hey Tappers!
Arrangement Bonuses are back again and it doesn’t appear that they’re going anywhere. This is now the third event in a row where Arrangement bonuses have been featured. This time around it’s called an Amusement Bonus, same concept different name.
So let’s take a look at what this bonus is, how you max it out and what it’ll get you…
As we learned in the rundown post, one of the first items you’ll get with this event (for free) is the Itchy and Scratchy Land Gate. The Gate will be your Act 1 “hub” so to speak for sending characters to Staff Rides (earn event currency) and quickly access the crafting menu:
The area around the gate is also the area known as your Amusement Bonus area. Just like Bart Royale and Springfield Jobs, you’ll utilize this area to place event items to earn a bonus %. That bonus % will go towards increasing the event currency you earn each time you send a character to Staff a Ride.
The bonus area around the gate is the area in the light blue color (And for this event it’s quite large. )….
Placing certain items inside that area will award a bonus %. Each % you earn will help increase your Foam Knives payout for Act 1. Once you’ve reached 20% (the max) your characters will payout 72 . There (at this time) is no difference between Freemium and Premium Payouts. Also, crafting currency is not impacted by the bonus %, it remains the same 25 per character no matter what your bonus % is.
Remember, you only have to have 1 square of the item touching the blue area to get the bonus % for it. It does not have to be completely inside the blue area.
For Act 1 it’s mostly craftable items that will earn the Amusement Bonus, but there are a few others. So let’s take a look at which items can help you max out to 20%…
Placing the original Injury 500 from the Store, the Free one for the questline, will award 6.25% bonus. The original (before crafting anything additional) comes with 1 long track (2%), 4 Corners (1%/ea, 4% total) and the main building (.25%).
The best bang for your Itchy & Scratchy buck for Act 1? Injury 500 track pieces. Everything else is way overpriced and undervalued for bonus %.
As far as design is concerned. I know some of you are really big into making these items work around your I&S for the bonus %. Honestly, I’m not. It’s a matter of making them items fit, maxing out the bonus % and moving on. Once the event ends I have entirely different design plans for the buildings and craftables, so that’s when I’ll be moving everything around.
I just don’t think it’s worth stressing over the design right now. Achieve the bonus % needed, craft what you like and make it work once the event is over.
And that is it my friends, the details for the Amusement bonus in Act 1!
How are you making the items work? Are you designing now or just getting the bonus % and waiting till the event is over to make a design work? Where is your bonus % sitting right now? Which items did you use to get there? Sound off in the comments below, you know we love hearing from you!