Hey Howdy Hey Tappers!
Happy Saturday! Hope everyone is going to enjoy their weekend, I know I will as long as the rain holds off!
Act 1 of the Itchy and Scratchy Land will be ending this coming Wednesday (so 4 days from now) at 10am ET…here’s what you should be doing to get ready for Act 2 to start. Following these tips will help give you a head start when Act 2 launches…
These steps apply provided you’ve unlocked Diane and reached a 20% Amusement bonus…
–Starting MONDAY (June 11th), start saving your Daily Challenges. This will allow you to have 2 built up and a new one on Wednesday…so 3 total Daily Challenge that will convert to Act 2 currency once Act 2 starts. This should give you a head start of at least 4,500 Act 2 currency. Not to shabby…
You can complete the challenge, just don’t clear it (ie claim the currency). Only do this if you’ve unlocked Diane. If you haven’t unlocked her by Monday make sure you maximize your currency to unlock her before Act 2 ends.
–Save Crafting Currency. Once you’ve maxed out your Amusement Bonus, at 20%, and you’ve reached Level 5 in crafting SAVE YOUR CRAFTING CURRENCY. This will allow you to immediately start crafting Act 2 items when the new Act starts. While it may not be necessary for Amusement Bonus, we’re not sure yet, it will be necessary to add pieces to your Act 2 Ride. Plus, it just gives you a good head start.
And that’s it my friends, all the tips you’ll need to get a good head start when Act 2 starts on Wednesday!
Oh and…YES THERE ARE BONUTS WITH ACT 1! As I said in the Turbo Tappin’ post, bonuts will appear when you’ve COMPLETED the Act 1 questline. There will be a task for Diane to complete that questline. So once you’ve unlocked her hold off on her questline (which is the dialogue you will see auto start when she’s unlocked) and finish the main questline. Details on that questline are here.
Thoughts as we prepare for Act 1 to end and Act 2 to start? Any other tips you can give fellow tappers? Sound off in the comments below, you know we love hearing from you!