Hey Howdy Hey Tappers!
Greetings from the early morning hours here on the East Coast. It’s about 4am here now and Act 3 has just arrived in our games!
Remember…this is an automatic change in your game. Nothing to download, it should just start up in your game..
Lisa will kick things off for Act 3…and you’ll have to squish 25 Bob Clones (just an FYI Part 2 will require SSB, 8hr task)
Just what does Act 3 have in store for us? Let’s take a look…
Update: YES…there ARE bonus donuts once you clear all the prizes. Sorry guys…my brain lately + 4am wake up not a good combo. But yes there are bonus donuts (or bonuts). 😉
There are a few early tasks you’ll need to do to get this Act really rolling, so make sure you have Lisa and Sideshow Bob free to get things moving in the new questline.
Now, let’s take a look at the new stuff added to our games…
New Prize currency for Act 4…
You’ll be awarded Music Notes for completing jobs and tapping Bob Clones….collect Music Notes to unlock the Act 3 prizes.
Act 3 Personal Prizes
New Crafting Currency
Yup, corn, DNA and fertilizer are still around…but now we have a 4th crafting item added to the mix…theater masks!
Collect all 4 to craft prizes during Act 3!
Yup…the same items from Act 1 and 2 are still in the store…for the same amount as they were before. So you’ll still be able to unlock those…except some new ones have now been added!
Here’s a look at the new stuff that’s been added to crafting during Act 3:
Act 2 Prizes Now Craftable
Note: If you’re NOT seeing these in your craftable list (and you didn’t win them during Act 2) it’s a glitch as they should be there. (they’re in my D game and I don’t have Sideshow Bob unlocked there, it’s only Level 12) Try basic troubleshooting…like hard closing and restarting TSTO, visit a couple of neighbors and come back etc. If that still doesn’t trigger them in the craftable menu then contact EA. (and remember check the WHOLE craftable menu…scroll left and right. Don’t just look at what’s right there. Last time EA say a number of the people saying they didn’t see them in there craftable menu were people who just weren’t checking the whole menu)
If you missed out on any Act 2 prizes you can still get them by crafting them. Here’s a look at what they’ll cost to craft:
Note: you can only craft them if you did not unlock them.
Opera House Upgrades
Update: I’m working on the upgrade post (which will break all the upgrade options down…BUT I just wanted to let you know I DO recommend upgrading first. BUT I DO NOT recommend upgrading past Level 9. The benefits from levels 10+ just don’t seem worth it to me. Again…more details are coming in their own post.
First the Opera House will now payout 60 Music Notes/4hrs.
The Opera House is now upgradable…and we’ll cover the full details in another post, but here are some quick basics.
Note: (At least in my game) I can’t tap on the Opera House to Upgrade it. I have to go into the Event Hub (Sideshow Bob Trophy Bottom Right of your main screen) to access the upgrade info.
Upgrading will NOT unlock until you’ve completed Plantom of the Opera Part 2 (Squish 25 Bob Clones)
Upgrades require Theater Masks and DNA
Again it appears there is NO Max for upgrading the Opera House. You unlock the last task at Level 9 and at Level 10 you increase the Theater Mask Payouts…we’ll break it all down in another post. But here’s a quick look at each level:
Everything earns theater masks…
Level 1 unlocks a job for Kooks to get masks (what you start with…12hr task for Kooks. Earns 13 Masks)
Level 2 unlocks a job for Celebrities to get masks (Requires 100 DNA/225 Theater Masks)
Level 3 unlocks the Opera seats (you’ll be awarded one for FREE) and increases mask payouts from jobs
Level 4 unlocks a job for Youngsters to get masks
Level 5 unlocks the Ticket Booth (you’ll earn one for FREE) and increases mask payouts from jobs.
Level 6 unlocks a job for Entrepreneurs to get masks
Level 7 unlocks Opera Seats (yes again for FREE) and increases mask payouts from jobs
Level 8 unlocks a job for Criminals to get masks.
Level 9 unlocks a job for Saints to get masks.
Level 10+ increases mask payouts
Seeing a couple of different things at Monsarno when it comes to the payout for the building. Previously it was 120 of the Prize Currency (Spades/Gas Masks etc). Well i’m currently seeing 2 different things in 2 games…
In my A game it’s now paying out 8 Mutant Seeds/8hrs.
In my B game it’s still paying out 120 Music Notes/8hrs.
Not sure which one is the glitch…so we’ll talk to EA tomorrow and see if they can let us know what it should be….
Update: It appears we’re somewhat functioning at 4am…if you’re seeing the Mutant Seeds payout, visit a neighbor and comeback. That should retrigger it to go to the Music Note payout. Which means the Music Note payout is the correct one and the Mutant Seeds is the glitched one…
Changes to Cecil’s Daily Task Payout
Cecil’s Daily tasks are still there, however the payouts have changed slightly…
You’ll be awarded 150 Music Notes for every daily task you complete and in addition you’ll get some crafting currency at each stage. Here’s the payouts:
First Task- 10 Corn, 150 Music Notes
Second Task- 30DNA, 150 Music Notes
Third Task- 100 Theater Masks, 150 Music Notes
Fourth Task- 250 Theater Masks, 150 Music Notes
In neighbor’s towns you’ll be tapping Sideshow Bob clones will still still award the same 1 Mustic Note payout and you’re still limited to 90 actions/day
You can also drop Mutant Seedlings, they’ll work exactly the same as they did in Act 2. Only you’ll earn DNA and Theater Masks from them..in additional to Music Notes.
Note: Your Herbicide Radius will carry over to neighbors towns, making squishing Mutant Clones a bit easier.
Yup Bonus donuts are still there when you complete the Act 3 prizes. Once you’ve completed all the prizes you’ll see the popup appear for A Final Note. For every 3,000 Music Notes you collect (after you’ve gotten all the prizes) you’ll have a chance for 1, 2 or 3 Free Donuts
And that my friends covers the Act 3 basics…
I know a lot of you want all of the details and you want them right now…but be patient. Remember this is a marathon not a sprint. And as always we’ll be back with more as we go through and break it all down… you know when it’s not 4am 😉
What do you think of Act 3? Any additions you’re happy with? Anything you’re not happy to see? Thoughts on where the questline is going? What about the Act 3 prizes? Sound off in the comments below, you know we love hearing from you!