From the Mouths of Addicts: Kwik-e-Mart Farming for Free Donuts!

Note from Alissa: So one of the popular requested items on my “what would you like to see on this site during the downtime” post was more details about Donut/XP Farming.  What it is, how it’s done…and what the heck Kwik-E-Mart Farming is.  And of course everyone’s favorite site contributor…Safi…stepped up and offered to write up the post!
Safi reached out to me and we discussed writing up the post.  And in true Safi fashion he stepped in with loads of details, charts, tables and figures!  Full disclosure, this post may be a little daunting for newer tappers or casual Tappers.  There are some great tips in here for those looking to earn free donuts.  Just remember to take your time figuring it all out and go at your own pace 🙂
And now here’s Safi….

“Hi Everybody!” (Hi Dr Nick Safi!)

With the recent release of Level 60 and the end of all levels, the games concept of leveling up has shifted slightly. Once you complete Level 60, you’ll be able to continue to level up to Level 61 and beyond. There’s just no questline, character, or building associated with those levels (Homerlayas excluded).

Initially, you can level up from Level 61 to Level 100 each time you fill up an XP bar of 40k XP. You receive 1 donut for each time you level up, for a total of 40 donuts.

You can then continue to level up from Level 100 to Level 939 each time you fill up an XP bar of 500k XP. You receive 1 donut for each time you level up, for a total of 839 more donuts.

Beyond Level 939, your Level does not go any higher. However, each time you fill up an XP bar of 1 million XP, you have the opportunity to choose one of three boxes for a chance at 1, 2, or 3 free donuts.

TSTO Bonus level up

So there is potential for premium and freemium players alike to score thousands of free donuts as a result of leveling up by continuously filling their XP bar.

Let’s take a closer look at the details and strategies that go into XP Farming…

So how do you fill up your XP bar quickly and efficiently?

There are two great ways to earn XP: Bloodmobile/Rat Trap Delivery Truck farming (Quickly) and Kwik-e-Mart farming (Efficiently).

Both methods obviously will work better the higher your XP bonus is, and work best with the XP Collider turned on as you get 5 times more XP when the XP Collider is active.

XP_ColliderA) Quickly

Well when it comes to filling it up quickly, farming Bloodmobiles or Rat Trap Delivery Trucks has been used for a couple years. Wookiee wrote a wonderful post on the subject over two years ago:

https://tstoaddicts.com/2014/05/27/farming-for-free-donuts/

This method requires a pretty decent in-game cash fund that you can blow through to purchase and sell as many Bloodmobiles or Rat Trap Trucks in a short period of time.

bloodmobile rattrap

Each Bloodmobile cost $132,000 and earns 13,200 XP baseline (not including your XP multiplier or the 5x for activating your XP Collider). Likewise, each Rat Trap Delivery Truck costs $150,000 and earns 15,000 XP baseline (not including your XP multiplier or the 5x for activating your XP Collider).

The pros of this method include:

  • You only spend 5 donuts to activate your collider for one day
  • You only need to spend a short concentrated amount of time to farm XP (don’t have to be a regular tapper)
  • You don’t need too much land to farm
  • You earn a lot of donuts in one day

The cons of this method include:

  • You need a large amount of in-game cash in order to maximize your donuts
  • You deplete yourself of your in-game cash

B) Efficiently

Many of you may have noticed a lot of comments recently regarding the term “KEM (Kwik-e-Mart) farming”. Most noticeably brought up by Tapebelt and then discussed heavily by the 6 S’s (Sillyboy, Sparkinsac, SwissWavey, Sandrashill, Simp7fan, and myself Safi), MAB the Great, and Josephine Kick@$$ from June 10th to June 15th on another post by Wookiee: https://tstoaddicts.com/2016/06/10/tsto-anonymous-jonesing-for-the-next-event/

The pros of this method include:

  • You don’t need a large amount of in-game cash in order to use this method
  • Arguably the biggest benefit is that you don’t deplete your in-game cash
  • You earn more XP per in-game cash invested than farming with Bloodmobiles or Rat Trap Delivery Trucks
  • You continue to earn free donuts on a daily basis

The cons of this method include:

  • You need to invest a lot more time as this is a long-term strategy (works best with addict tappers who check in multiple times each day)
  • You continuously spend 25 donuts to keep your collider on for stretches of ten days
  • You need some land to farm your Kwik-e-Marts

Now everyone generally has one Kwik-e-Mart in their Springfield, which brought Apu into their game when purchased for $220 during the tutorial levels. This original KEM can no longer be sold.

kwikemart_menu

Subsequent KEM have dynamic pricing – in that the price increases for each additional KEM you purchase from $220 for the 2nd to $12,400 for the 25th KEM; and than remains constant at $14,400 for every KEM beyond the 25th.

kemfarm06

The resale value of KEM is the same as all other items, 25% of the purchase price. So if you spend $100,000 on KEM farming, you’ll get $25,000 when you sell them all back.

After completing it’s build in 4 hours, each KEM generates 2,000 XP (not including your XP multiplier or the 5x for activating your XP Collider). This ratio of in-game cash to XP is far superior to the 10:1 ratio of Bloodmobiles ($132,000 for 13,200 XP) and Rat Trap Delivery Trucks ($150,000 for 15,000 XP).

With your XP Collider activated, you can earn a lot of donuts depending on how many KEM you farm and what your XP bonus percentage is. The table and graph below show how many donuts you can earn based on how many KEM you farm and what your XP bonus percentage is when you are between Level 100 and 938, with an XP bar of 500,000.

Click Table to view larger

(Note from Alissa: These tables are SUPER detailed…this is the best way to “display” them.  Click on them to make them larger, and see all the details….)

kemfarm07

kemfarm08

The table and chart look nearly identical at Level 939. However, as the XP requirements have doubled from 500,000 to 1,000,000 XP, the amount of donuts earned is halved. Below is the table for donuts earned at Level 939.

Click Table to view larger

kemfarm09

Now the biggest difference with KEM farming versus Bloodmobile/Rat Trap Delivery Truck farming is that you don’t lose any money if you farm the ideal number of KEM. But how do you know what the ideal number of KEM to farm is?

The ideal number is one that maximizes XP whilst minimizing change in income.

In order to not lose money whilst maximizing XP, the amount of income you earn in four hours should equal the amount of income you spend on KEM. Your income whilst farming will come from two main places: 75% will be generated by your characters and buildings while 25% will come from selling the KEM you farm. To illustrate how many KEM to purchase, I will use my own situation as an example.

In order to calculate how much income I earn in four hours, one morning I woke up cleared all character tasks and building incomes. I then sent all my characters on a four hour task. At this point, my in-game cash was $1,240,920. I then returned four hours later, cleared all character tasks and building incomes. My income was now $1,393,900. So my four hour income is $152,980.

So let’s say every four hours my characters and buildings earn $152,980. This will account for 75% of my income whilst KEM farming, as the other 25% will come from selling the KEM you farm. So we take this $152,980 and multiply it by 4/3 to account for the other 25%. $152,980 x 4/3 = $203,973. So $203,973 is how much money I should spend to farm the ideal number of KEM for me.

Now that I know my four hour income and ideal number of KEM to farm, I can turn on my XP collider and start KEM farming.

For $203,870 I can purchase 32 KEM for farming (if I only have one in my town at baseline). So 32 is the ideal number of KEM I should farm. So lets say I spend $203,870 farming 32 KEM. While those 32 KEM undergo their four hour build, I send all my characters on a four hour task. When I come back four hours later, my characters and buildings will again earn $152,980. And when I sell those 32 KEM, I’ll earn $50,968 (25% of $203,870). So my four hour total income is $152,980 + $50,968 = $203,948, while my expense on 32 KEM is $203,870.

In summary, after a four hour round of KEM farming, I had no significant change of in-game cash (gained a measly $78), but at the same time gained some major XP from 32 KEM (a base XP of 64,000 or 320,000 with the XP collider turned on, not including any bonus percentage). Now I’ll continue doing this every four hours, amassing large amounts of XP, yet not losing any in-game cash.

Depending on your ideal number of KEM and your XP bonus percentage, you can be earning multiple donuts every four hours. At 25 donuts to activate the XP collider for 10 days, even if you only have the time to earn three donuts a day farming KEM, you will have a net profit of donuts every ten days, without losing any in-game cash.

Well, I hope this comes as good news for some of you and something to look forward to for others.  I know not everyone has a huge bankroll of in-game cash, and have been looking for alternatives to Bloodmobile/Rat Trap Delivery Truck farming. What are your thoughts about KEM farming? Have you already been using the technique? What is the ideal number of KEM you can farm? What is your bonus XP percentage? Sound off in the comments below. You know we love hearing from you.

607 responses to “From the Mouths of Addicts: Kwik-e-Mart Farming for Free Donuts!

  1. KEM Bug Count? Is there a bug in this? My game as of 11/5/2017 is reporting I Have 21 down but I only have 2 or 3 implemented in my main city. If there is a bug/known bug can that be in the main instructions as an addendum? Is this a call EA issue?

    • Edit- I’m 939 and 415 bonus displayed plus any hidden heights value that 1.52 billion gets me with buildings deployed. Item count I think is around 7400 or 7500.

    • Do you have KEM accidentally stored in your Inventory?

      • AH!!! I did that. LOL Thanks. Didn’t think of that. How bout that permanent delete button everyone keeps talking about to keep our inventory tidy 🙂

  2. Your posts are easily becoming my favorite!!! Idk if it’s been done before but I just started KEM Farming about 3 weeks ago and I love being able to get donuts without spending money. I’ve spent over $1,500 in real cash. But I’ve been playing since August of 2012. My XP multiplier is at 387% and I have around 206 million of in game cash. What’s the best way to significantly raise my XP multiplier? Thanks Safi!!

    • You’ll have a lot of News vans (2%) and Itchy & Scratchy Billboards (1%), but the best return on donuts invested is the Mystery Box, as you typically go up 1% in XP bonus for every 6-8 donuts spent. The best item in the Store is the Jet Engine Bike (2%) for 30 donut, which comes out to 1% in XP bonus for every 15 donuts spent.

      Even better though (but you’re limited to 5), is purchasing, upgrading, and placing all the accessories for the Beach Hideaways. A fully upgraded Beach Hideaway with all accessories placed in your Springfield will earn 20% for 40 donuts, which comes out to 1% in XP bonus for every 2 donuts spent.

      • You forgot to mention all those Lad Lad Donutshops. I already have ten of them in my inventory being useless. Placing them takes huge pieces of land and the amount of game cash is MEH!
        (Getting spoiled a little 😇)

      • Awesome thanks for the reply. I went through my inventory and I had premium stuff stored. Now my XP is at 436% I guess I’ll buy mystery boxes and the private islands.

        • Private islands don’t have a huge multiplier and they have to be leveled up at least to level 2 to have any. (Not saying you shouldn’t do it…. just setting expectations.) Now, if you haven’t done the beach hideaways yet, THOSE are definitely worth doing pronto!

  3. I’ve been KEM-farming now for a few weeks, but I need a way to earn more cash… I had loads more but accidentally used them on one of those tasks for Cecil (or however you spell it). But I need to earn more in my 4h cycle, what’s the best way? I need them donuts!

    • The key to KEM farming is finding the ideal amount of KEMs to farm that you don’t lose money.

      I farm 56 KEM because I know in 4 hours I earn enough cash to offset the cost of 57 KEM. So every 4 hours, my cash goes up at least 14k. Throw in more neighbour visits some days or wins at the Track or Races, and every few weeks I’ll get a surplus of $10 million cash so I’ll send Cecil on his $10 million 8 hour task.

    • In short, cut down how many KEM you are farming by a bit and your income will grow by a bit.

      • Also, use your donuts to buy Mystery Boxes (6 donuts) to increase your %. That will increase the amount of cash you get from everything else.

    • I was thinking more of a way to earn more cash to place more KEMs, right now I’m losing a little bit of cash because I sometimes place more KEMs than I know I should. So is trying to up my bonus% the best way, or buying buildings, characters?

      • Definitely go for increasing your multiplier, by investing donuts in the “regular” mystery boxes (if you’ve already gotten all of the breach hideaways…those have the absolutely best return). Also, make sure you’ve gotten, and placed, all of the Springfield Heights buildings (except the exclusive resorts), so you’ll get their hidden bonus XP multiplier. (You’ll also need to upgrade any private islands to at least level 2.)

      • Using your donuts to buy Mystery Boxes (6 donuts) to up your bonus is your best way. You will get Lard Lads that will earn currency. If you have a 100 characters and a 100 buildings, going up 1% (<9 donuts avg) is the equivalent of adding 1 character and 1 building.

        If you are just beginning, using your cash to farm houses is a good way to earn cash.

        Below is link to a Google Sheet (spreadsheet) that you can use to decide which item to buy next for your farm. Depending on how many times a day you visit, your current % and cost of items, it shows you how many days it will take to return your investment. Just copy it and replace the values with your own. Remember, most items will go up in cost after each purchase.

        https://drive.google.com/open?id=1-k9b_bKUzcOVPJqoJFcnWsNEwAACPdzHaH9NFnytWgw

    • Thanks for the tips guys!

  4. How many Bonuts for 4h
    a fellow Neighboreeno have to get
    to reach a point of total Update Completion

    Some months passes by

    I’m going craaaaazy

    and this is the new question about our game

    I almost couldn’t remember the time when spending donut’s meant something

    What?!!???
    Yeah, I’m already can buy even those worthless buildings on every update…

    4lvinos from Brazil

    How are U guys going?

    Here
    Temer is the worst President ever

  5. Hi Safi, thanks for your input now I am able to buy most of the mystery box items during an event.

    Just wanna make sure tho.. is it worth it to spend 50000 when I don’t get 3 donuts on my first try? Or should I just settle on 1 donut?

    • It depends on your XP %. At a certain %, you reach a point where it’s better to invest that $50,000 in KEM rather than in donuts.

      To simplify the math, think of it this way:

      If you don’t get 3 donuts on your first try, you might spend
      – $50,000 to go from 1 to 3 donuts, or
      – $50,000 to go from 2 to 3 donuts, or
      – $100,000 to go from 1 to 2 to 3 donuts, or
      – $100,000 to go from 2 to 1 to 3 donuts,
      The average of these 4 possibilities is you spend $75,000 and go up by 1.5 donuts.

      $75,000 can buy you 5 extra KEM. So the questions is will those 5 extra KEM get you more or less than 1.5 rounds of bonuts?

      If 5 KEM takes the under on 1.5 and only get you 1 round of bonuts, than it’s better to invest that money in going for 3 donuts in the bonuts box.

      If 5 KEM takes the over on 1.5 and gets you 2 or more rounds of bonuts, than it’s better to invest that money in going for 5 extra KEM and stopping at your first result of the bonuts box.

      Hope that makes sense.

      • I thought a long, long time over that issue and finally got the right results (experimental proved as I reached the critical percentage and instantly changed bonuts strategy):

        https://flic.kr/p/D3WPbW

        This figure shows the expenses for 30 resp. 36 resp. 45 KEM farmed to get the same number of donuts.

        Let’s take a look on the green horizontal line. This is strategy A: build, sell, build 45 KEM to get d donuts. No matter how your bonus is (here 0% to 1500%, plus the 153% from Heights), you’ll always spend the same money. At the end (1367%+153%) this will be the cheapest way.
        Take what you get, on average 2 donuts per level-up.

        The blue line means strategy B: if and only if you get 1 donut spend 50,000$ for another try. You’ll always get 2 or 3 donuts, average 2.5 donuts.
        To get d donuts you need only 36 KEM (ratio 2:2.5) but have to pay 50,000$/3 (1 donut happens only every third level-up) = 16,667$ on average per level.
        The higher the bonus the more you will level-up, thus increasing costs.

        The orange line is strategy C: pay until you have always 3 donuts.
        For d donuts you need only 30 KEM (ratio 2:3).
        A level costs 50,000$ average with a maximum expense of 100,000$ so you want to have a comfortable cushion of ingame cash for a losing streak 😉
        The increment of costs is higher as in strategy B.

        CONCLUSION (without doing the math here)

        Below 467%+153% = 620% = factor 7,2 you should farm only 2/3 of the KEM you can afford and pay for 3 donuts.
        This saves you money while gaining the same amount of donuts.
        After that switch to B: farm 4/5 (2/2.5) of you max. KEM and pay only if you get 1 donut.
        After reaching 1367%+153% = 1520% = factor 16,2 you won’t bother any more about lowering your expenses. You will have plenty of money and should swim in donuts 😀

        WHAT IS THE BENEFIT?

        For farmium players like me who want to buy houses, land for houses, and land again to earn more cash for more KEM for donuts used to increase fun (and bonus) phew saving money while farming gives you one ore two white houses a day. When you’re playing on the edge of your financial resources this can help you grow faster.
        Anyway, it helped ME at least 😉

        On the other hand… why not invest the savings in further KEM?
        Wasn’t an option for me (long term strategy/continuous farming) but for occasional farmers this means more donuts from less KEM using an bonus adapted strategy.

        Tap on! 😀

        • hassenpfefferHa

          Yes, I’ve done this math as well, and got the same numbers… and a few more more. At 1520%, second chances stop bring worth it at all, and at 2150%, tiki bars/bloodmobiles/etc start paying better than second chances. KEMs still pay better, of course, but for raising thousands of donuts at a moment’s notice, it’s a nice option to know.

          The other think to keep an eye on is that some event bonuts price their second chances at $150k, not 50k. DON’T GET SO BUSY TAPPING THAT YOU FALL FOR THIS!!!! It’s almost always a waste of money, even when your bonus % is really low.

          • A 2nd chance for 150k? Huh? Why do I pay 50k for it?!
            I always go for 3 bonuts each time. Doing well at 3200 bonuts now and rising FAST! (1300% + 200% hidden)

            • Event bonus boxes, like Maggie bonus boxes, cost $150K for each additional try. If you haven’t noticed that before, it’s a good thing you just read about it (unless you have so much cash that it doesnt matter to you)!

          • When you say, “at 1520%, second chances aren’t worth it at all,” does that assume using threat Mindy to buy more KEMs? If so, while that’s mathematically sound, it didn’t take into account other restrictions, like the land and time it takes to build bigger farms (not to mention the negative aesthetics).

            I’m a little below that percentage, and I find that I’m accreting cash faster than I can spend it, and I don’t want to expand my farms, so I have no reason not to go for three donuts every time.

            • Yes, it means that in terms of return on investment, you’re better off buying more KEMs than taking second chance offers. As for the other concerns you mentioned, that’s where the other figure comes in. When tiki bars become a better payoff than second chances, all those limitations go away.

          • @sandrashill: Yes, this is exactly what we mean: 1520% = more KEM, no 2nd chance if you need to save money.

            But, aside from math, when you have a bonus so high money is no problem and you will surely switch back to C (alway 3 donuts). I would do so (556%+153% in the moment). And reduce my farm to go the Safi way 😀

            The interesting aspect is the bonus range 0% to ~800% (at ~800% I’ll get so much money I could afford strategy C again with 72 KEM, others my have different thresholds) for farmers who still need to invest a certain amount of ingame currency in house farms and land.

            @hassenpfeffer: The Bloodmobile/Rat Trap tip is awesome, regarding that at a bonus rate this high I would only farm if my donut stash is in danger of depletion (e.g. falls below 500 🤑).

            My house farm is complete, 72 KEM is my upper limit: too much time, not to set up (done in 30 seconds) or to sell (two selections only) but to tap through all the bonuts boxes. I still have land to buy, lots of land and, alas, the more expensive tiles. But I pay 150,000$ for a second chance on Maggie/Event bonuts because I have the money 😜.

            A little bit of luxury I can afford yet.

    • It depends on how large your game cash balance is. I always go for the 3 bonuts since I have game cash to burn (a nine figure number, playing since the start of the game in October 2012)

      • Oh thanks guys! I have tons of in game cash too and I can easily get more in less than a week when I’m not farming.

        I’m just around 217% so it’s less donuts for 5 KEMS. I just buy building/character items since the beginning and didn’t buy stuff to up the bonus percentage. I dunno if it’s worth it to buy items to make it high.

        • If you’re farming, then it is worth it to buy mystery boxes (lots of them) to up your bonus multiplier. Also, be sure to have all of your Springfield Heights buildings out (except for the resorts) so you can get the benefit of their hidden XP multiplier. And, if you haven’t purchased all of the pieces of the beach hideaways, definitely do that, too…you get an additional 100% for having all of those.

  6. Okay so today is my first day KEM farmer. I place 50 building and earn 11 Donuts does that sound right. Does it matter that i am at level 189? I just place another 50 building to see how many sprinkles i will earn in 4 hrs.

    • Well it depends on your bonus percentage. I earn 24 donuts with 48 KEM farmed. But more importantly for me, I don’t lose any money farming 48 KEM. During the 4 hours my 48 KEMs were being built, my characters and building earned enough money to offset the cost of those KEM. How much money did you have when you started purchasing 50 KEMs? And how much money do you have now? If you lost a significant amount of money, you won’t be able to maintain a 50 KEM farm. You might be better off only farming half of that, do 25 KEM farms every 4 hours, earn half the donuts, but not lose any money. As you improve your bonus percentage and get more characters and buildings for income, you can start increasing the amount of KEMs you farm.

  7. Okay so I’m just starting with KEM farming and I’m wondering what happens if you don’t use the XP collider? And I’m not sure I get the mystery box thing ether… Hoping to be able to get enough doughnuts so that I can actually buy what I want!

    • Firing up the XP Collider gives you five times the amount of XP,so fire it up to get the most out of your KEM farming. I have switched on mine for 10 days at the cost 25 donuts. I am considering to keep the XP Collider running indefinitely.

      • Once you get your bonus % rising, your normal game play should get you the 25 donuts in 10 days to keep the collided running, in addition to what you make farming. It may not seem like it at first, but mystery boxes are the most cost effective way to boost your %.

        To see their effect, I recommend banking 50 donuts or more, then buying one ‘cycle’–stopping 2 items AFTER winning 10 donuts. What you’ll find is that for a cost of 40 donuts or less, you’ll get a minimum of 3 items totaling 4% bonus, one lard lad, and a bunch of stuff you can sell. That beats any item you can buy outright, bang for buck.

  8. Dear Safi, and friends on this amazin’ TSTOAddicts community

    recently I give it up counting after 816 MystBoxKemFarming%Boost

    2496 Donuts spent,
    318% won…
    the number always stays between
    7,44 and 7,85 per %won

    May I search for tech-rehab now?

    No I’ll continue tapping between 3:55H
    for 15min for Yeeeeaarsss…

    cheers.
    4lvinos from Brazil.

  9. So I’ve been doing KEM farming for awhile now thanks to this article and I am max level but after the latest update (end of the Homerpalooza event and the start of the county fair mini event) my KEM cost much more for some reason. When I buy new KEMs for farming the first one I buy (second KEM including the non-sellable one) costs $1500 instead of the normal $220. The game seems to be acting as if I am buying my 13th KEM and increases in price starting from there. Is this a change that EA made in the last update and is happening to everyone or is it just me??

    • Just you. I just did a batch that cost the normal $220.

      My guess, you accidentally stored a dozen KEM instead of selling them. Do a thorough check of your inventory.

  10. MaidenOfTorments

    Is the mystery box better than getting a 2% bonus from the vault for 40 donuts with a 10 donut rebate? That ends up being 15 donuts for 1%. Every now and then, I’ll see the jet engine bike in the vault, which ends up being a 2% bonus for 20 donuts, or 10 donuts for 1%.

    • Most people, myself included, are averaging 6 to 8 donuts per 1% via the Mystery Box.

      • Hi Safi, I don’t see the Mystery Box, or jet engine bike, are they gone? What is the best item to increase your multiplier now?

        • Mystery box is still there. Just go to Premium (Homer Buddha) and slide it around. Usually it is at one of the ends, but it moves.

          • Thanks, found it!

          • How can you obtain homer buddha, is it an old item that new player cannot acquire ? Because I am at level 55 and I dont see it anywhere…

            • Homer Buddha is a category in the Store. In the bottom right of your game screen, click on the Hammer and Saw icon to go to your store. To expand your Store menu, click the Yellow Arrow adjacent to the three icons representing Characters, Buildings, and Decorations. You should see Homer Buddha there representing premium items. Scroll to the very end of premium items to find the Mystery Boxes.

      • Whoohoo!! Thank you so much Safi, i finally found that mysterious mystery box.

  11. Wow, this is still an incredible work, Safi – the article as well as some comments (thanks, Charles!)

    I’ve recently worked on a little “problem” for level 939: the bonuts roulette and whether to pay or not (and build KEM instead).

    OK, there are 3 main strategies:

    Strategy A: accept yer fate.
    Average money spent: none
    Average donuts earned: 2
    Worst case: none (except 1 donut only…)

    Strategy B: have at least 2 donuts
    Simply pay only when you get one donut, 2 or 3 are OK.
    Average money spent: 16,667$ (939+) / 50,000$ (Maggie/Bonuts)
    Average donuts earned: 2.5 (half a donut more)
    Worst case: 1 donut, you have to pay

    Strategy C: always have 3 (three! :-D) donuts
    Tap until you get three. You deserve them!
    Average money spent: 50,000$ (939+) / 150,000$ (Maggie/Bonuts)
    Average donuts earned: 3 (one donut more)
    Worst case: 100,000$ (939+) / 300,000$ (Maggie/Bonuts)

    But what pays out in the end?

    Example: Maggie/Bonuts
    Occurs every 3 days (Maggie) and at least once a day in the bonuts phase during an event.
    150,000$ is a lot of stuff, 300,000$ even more.
    I calculate from a long term view, so you should have a money reserve for some bad luck
    streaks. Only average values are to be considered.

    Strategy B: average cost 50,000$.
    For 50.000$ you’ll get 4.63 KEMs.
    In case these 4.63 KEMs shall yield 0.5 donuts (the raise you get if you pay otherwise) you need a conform-o-meter bonus of 309,4% (+ 153% Springfield Heights and accelerator on).
    So if your bonus is better than this 310% don’t pay, farm instead.

    CONCLUSIONS (without further math ;-))

    Maggie/Bonuts (150,000$ a try)
    Strategy B (at least 2, +.5): bonus 310%, less: pay, more: farm
    Strategy C (always 3, +1): bonus 190%, less: pay, more: farm

    Level 939+ (50,000$ a try)
    Strategy B (at least 2, +.5): bonus 1,030%, less: pay, more: farm
    Strategy C (always 3, +1): bonus 670%, less: pay, more: farm

    So I with c-o-m bonus 322,65% will leave the expensive bonuts alone (strategy A :-P) but pay for every level-up, at worst 100,000$.
    This implies I have a soft money cushion (> 500k) and an appropriate income for 2-3 level-ups each 4h round. And I build fewer KEM, investing the money more effective in strategy C.

    • +++ ERROR +++ ERROR +++
      The bonuses wer calculated against strategy C – but we want to know when strategy A (pay nothing at all) becomes more effective. Not expensive C.
      😣 Doh!

      Strategy A gives you 2 donuts in average.
      Strategy B gives you a raise of 0.5 donuts, C a whole one, 1.
      We want to know which bonus we need when each pay(n)ful strategy becomes obsolete, when we simply tap wether 1, 2 or 3.

      BONUTS/MAGGIE
      C: cost $50,000 gives 4.63 KEM, needs 287% bonus to get 1/2 donut from those KEM without paying anything.
      B: cost $150,000 gives 13.89 KEM, needs 107% bonus to get 1 donut.

      LEVEL 939+
      B: cost $16,667 gives 1.54 KEM, needs 1,367% bonus to get 1/2 donut
      C: cost $50,000 gives 4.63 KEM, needs 827% bonus to get 1 donut

      The KEMs were calculated by the net price 10,800$.
      The boni include full SH (153%) and XP accelerator on.
      XP needed for 1 donut is 500.000 (1.000.000 for level-up, 2 donuts average outcome).

      If you have more bonus don’t pay (which comes easy for bonuts and Maggie), if your conform-o-meter is lower try increasing your donut output by using money 😉

      Sorry for making this post even longer… 😬

      • Yet another one… the considerations before are about switching strategies from pay to no pay (B,C to A).

        Maggie/bonuts: for switching from strategy C to B (1/3 expenses, 2.5 donuts instead of 3) you need only 35% c-o-m + 153% Heights + XP accelerator.
        The 13.89 KEMs will then produce the donut at 1,000,000/2.5 xp per donut.

        Regular leveling from 939 on requires 611% bonus (+ Heights with accelerator).
        Bonus 611% and 1,367% sigh! go A, don’t pay 😀

        • addendum

          Typo in the last line for using angle brackets:
          611% less strategy C, more strategy B
          1,367% more strategy A – no money at all.

        • https://drive.google.com/open?id=1sAgiLBMhCdzW-_dThgoghslJOwFCE8mGKAp0oP3Dhvs

          above is a shareable link to a spreadsheet to help you determine whether or not to go for extra donuts.

          Thoughts: (1) The best option is to KEM farm the few enough to generate your donuts need (2) If you need over 25 per period, then the question is a matter of time. If you need them right away, then is buying bloodmobiles better? I.e., is the possibility of money saved by not buying extras at $14,000 worth the cost of having to buy bloodmobiles when you need them. (3) If you generating donuts to increase your percentage (Mystery Boxes), does the future money generated outweigh any possible savings (probably yes). I.e., maximizing your percentage brings more rewards then any savings of not trying to maximize your donuts.

  12. Just wondering, should one get a 100% bonus XP rate before starting KEM farming?

    • That’s not required. You always can KEM farm at any percentage.

    • No, you should start as soon as possible. Even doing just 6 to 12 at a time will speed you along.

    • Thanks guys! Just got to lvl 102 from 71 in under 12 hrs! What’s the best way to improve my % bonus xp rate?

      • Purchasing Mystery Boxes.

        Pro:
        On average, you’ll go up 1% for every 6 to 9 donuts you spend.

        Con:
        You’ll have hundreds of news vans, I&S billboards, and Lard Lads.

        Next best item is the Jet Engine Bike that yields 1% for every 15 donuts spent.

        • That’s a fact. I just went a little over 5000%. I have tons & tons of that stuff.

          • I wouldn’t want my bonus multiplier to be THAT high, because I’d have to spend too much time gong through bonus box rounds and, at a certain point, there’s not much more to spend donuts on. And it certainly wouldn’t be worth to me it if it meant having huge visible swaths of vans and billboards taking up precious land area and looking ugly. (I have hundreds of them hidden behind buildings and such, but I ran out of hiding places at a certain point and now will only buy mystery boxes if I have new hiding places for the resulting vans and billboards.)

            My multiplier is somewhere between 1,400 and 1,500, and, at this point, I’m not super focused on increasing it, although my ultimate goal is to reach 2,000 at some point.

      • Max out (5) on beach hideaways /first/ and fully upgrade them. (20% each for 40 donuts)

  13. An update on the “proof” that KEM farming is good anytime. 63 days, lvl 7 to 212. A pdf.

    https://drive.google.com/open?id=0Bydku-PxP-goQnRpdGYyOG91ZDQ

    • Not to be braging. Ik leveled up from level 60 to the maximum of 939 in 4 hours. You do need some 10 million of gamecash and a runnin XP Collider.

      • I did that with my “A” game before I realized it was a waste of cash. The point of the pdf is to show a beginner’s path and the advantage of KEM farming. At lvl 7 I was still in tutorial mode. As you can see I have earned less than 7 million at this point.

        • It came with over 600 FREE donuts 🍩🍩🍩🍩🍩
          My Homer still is drooling when he thinks of those very first donuts:
          “DROOOOOLLLLL! First free donuts!” 🤣🤣🤣

          • That’s what I thought. Then I realized had I just used the money to KEM farm slowly, I would have gotten way more donuts. By buying mystery boxes, I could have increased my % quicker giving a better return on the money.

    • Another update, 107 days, level 7 to 414. Finished most of the quests. Currently buying 24 KEMs, earning 2 donuts per 4 hours period. Assuming you visit 3 times a day, that would be 60 donuts in 10 days, enough to “pay” for the XP collider to be constantly on and buy Mystery Boxes to increase your bonus.
      PDF of the the spreadsheet.

      https://drive.google.com/open?id=0Bydku-PxP-gocmZzbU11TXhfS0E

  14. I get the kem farming idea, how do I generate more cash? I’m perpetually low, and I’m at 91.

    • Set all characters to 4 hour jobs at The Unemployment Office, then collect all their earnings and all your buildings. Do this 3 times daily. Spend donuts only on items that increase your conformity bonus. After your bonus is at a sufficient level, say over 1000% money won’t be a problem. I’m currently at exactly 3500% and the only way I can spend more money than I make is to build TONS of Rat Trap delivery trucks. Even there, I’ve only gone through 300 million in many months. Ive gone up probably 8000 levels since 939. At some point (maybe 5000%) it will be all but imposssible to run out of money.

    • Are you at level 91 or 91 dollars? Playing the events earn you characters and buildings and bonus items. Below is a link of my progress to test KEM farming from the start. It is a pdf of a spread sheet with snap shots. I sometimes visited more frequently than every 4 hours. I switch between games and spend 5 to 10 minutes every couple of hours to gather rent, etc.

      https://drive.google.com/open?id=0Bydku-PxP-gockdOTkNxVDFKOUk

    • hassenpfeffer

      House farming helps, particularly when you have leftover event currency and nothing better to spend it on. I have several farms of 50-100 units from events like Halloween, where the same houses came back for a few years in a row.

      Also, I would avoid spending donuts on anything other than the XP collider and things that directly raise your bonus %; there are enough items that boost the categories which can be bought for in-game money, that I wouldn’t easy donuts on those.

      If you find yourself tempted by a character from time to time, I recommend ones from events like Halloween, as they are predictably re-used from year to year, increasing the bang for your donut buck, as well as (hopefully) getting you a few more houses for your farms.

      I hope you find this helpful.

  15. The tipi bar is only 95.000 $ and gives 45.000 xp points 225.000 with the colider😜😜.
    I farm 12.000.000 a week and i earn up to 80 donuts a week. 390,10 % extra xp

  16. Ever since the update with the “Vault” I have not found access to the XP collider. I have enough conformity bonus (3430%+) that I can level up once per every 2 Rat Trap trucks I build. I have 1.2 billion in cash should its no big deal to just build a whole
    bunch and collect for XP. How is everyone dealing with the loss of the XP collider? How does that affect Kwiky Mart farming?

    • I still have collider. Just recharged it to 38 days

      • You answered my second question, can you pre-purchase more than 10 days worth at one time? If you have 38 days remaining, that would seem to be a yes. I cannot find the Collider anywhere in the store. Do you still have it as a separate sub-menu or has it moved? What level are you? I am at 939 plus several thousand level ups beyond that. I have 1.2 billion in cash and over 3400% conformity bonus. I wonder if EA removed the option for players that advanced.

    • Maybe your bonus % is too high 😜 Mine is at 1005% and the XP Collider is still working.

    • Not sure what you mean – did you have the collider and lose it? Did you not have the collider and now you don’t see it available. My collider hasn’t gone anywhere -it’s still in my game….

  17. https://drive.google.com/open?id=0Bydku-PxP-goTXdreU5sRXlyYWs

    To test if it makes sense to KEM farm early on, I started a new game. Here is a snapshot of the first 12 days. Actually it started a little early in a non email game, but it was still in tutorial mode when I picked it up. I started 1/2 through the dinosaur part of the Time-Travel event, so sometimes the characters were sent to earn shovels and other times to do quests. Anyways it consists of snapshots of status through the game, please ignore misspellings, abbreviations and other errors.

    So far, even it is a little as farming 4 KEMs it makes sense to farm.

    • Assuming there are no outside factors (like a cash shortage), the minimum number of KEMs to farm should be enough that your next one costs $14,400. Any fewer than that, and you are just throwing money (and donuts) away because these are the cheapest KEMs you will ever get. If you’re just getting started and don’t have enough cash for that yet, by all means, do what you can, but stop at $14,400… until you have enough to keep the farm rolling.

      • The minimum number to farm is amount needed to generate 25 donuts in 10 days. Otherwise it is the number needed to generate enough donuts needed to buy what your want (premium items or mystery boxes to increase your %).

  18. Maybe a stupid question but I’ve just started KEM Farming and every time I level up I only get 1 donut I don’t get the option to win 3, like i do whrn i find maggir! I’m level 118, has it changed!?

  19. https://tstoaddicts.com/2013/08/23/whats-in-the-mystery-box/comment-page-4/#comment-570207

    Here is the mystery box sequence:

    BS: Bomb Shelter
    LL: Lard Lad Donuts
    CO: Chalmers’ 1979 _ONDA
    KK: Khlav Kalash Stand
    MP: Minnow Pond
    BB: Itchy & Scratchy Billboard
    NV: Channel 6 New Van
    10: 10 Donuts
    30: 30 Donuts
    (n) repeats n times

    BS KK BB CO MP LL BB CO MP LL 30 CO MP NV 30 BS KK NV 10
    BS KK BB 10 BS KK BB CO MP LL BB CO MP NV 30 CO MP NV 30 BS KK NV 10
    BS KK BB 10 BS LL BB CO MP LL BB CO MP NV 30 CO KK NV 30 BS KK NV 10 (2)
    BS KK BB 10 MP LL BB CO MP LL BB CO MP NV 30 BS KK NV 30 BS KK NV 10
    BS KK BB CO MP LL BB CO MP LL BB CO MP NV 30 BS KK NV 10 BS KK NV 10 (3)

    I hope this helps you find where you are.
    Net 44, 58, and 88 donuts.

    • Thanks for putting this… I’ve gotten to where I initially know where I am within a sequence, but I hadn’t figured out the sequence of sequences yet.

    • I just bought 6 mystery boxes in a row and I had a complete different sequence:

      NV LL BS MP CO 30

      So there might be an additional randomness…

      • Early on you can get Tire Fire, Lemon Tree, Squeaky Teen, Blue Hair Lawyer, maybe more. I had been focusing on the basics 2-2 or 3-3 billboards followed by vans with extra stuff for net 44(6%), 58(9%), and 88(9%) donuts. It would be interesting to know if other people have different patterns. Thanks.

        • Now I was curious and bought more mystery boxes.
          So my all together sequence is so far (recording started by yesterday)

          NV LL BS MP CO 30
          BB NV KK MP BS 10
          BB NV LL KK BS CO 10
          BB NV KK MP BS 30

          Blue hair lawyer and all the other stuff I already own.

          • Your sequence is much more profitable. A billboard (1%) followed by a new van (2%)!!. What is your level and current %?

        • Can’t reply to your last comment so I’m answering here.
          My level is 123 and my % is 500 including the hidden bonus.
          I’m completely new to that bonus thing and I just started experimenting with it.

          I really wonder how people can increase their % level up to 2000% in a reasonable amount of time…

          What is your level and %, how much time you needed to get there?

          • My A game is at 2528.25%. I started keeping track on 12/9/16 when I had 483.40% with 365 donuts. On 4/18/17 I hit 2016.30%, with a stash of 1775 donuts.

        • If 10 – 15 donuts for just 1% is a good deal
          one has to spend more than 6,000 donuts to reach the goal of 1000%. I can’t see the payoff yet and it seems to me a long way to earn so many donuts. I think I better stop buying mystery boxes or items just for the rise of % till I made the math…

          • The billboard gives you 1% and the news van gives you 2%. In my sequence the highest cost is 88 donuts for 9%, which is under 10 donuts per 1% (the best other deal was the boat at 10 donuts), but you also get a couple of Lard Lads and other items you can sell. The other sequences are 6.45 and 7.34 donuts per 1%.

            • I have 123 Lard Lads in storage at this point and wish to high heaven I could sell them, even if it were just for one donut apiece (heck, who am I kidding…I’d even sell them for cash!). I know I could put them out and have them earning cash, but I don’t like to have any kind of building “farms,” other than my KEM farms, which mostly look like plots of soil, like a real farm, and don’t disrupt my town’s aesthetics that much. (Plus, they’re core to my current playing strategy.)

              • I agree mostly. When new land comes available I fill it with LL or houses in inventory until I decide what to do with it. But even if you don’t use the other items, mystery boxes give you the best deals for percentage.

              • sandrashill

                Oh, absolutely! I’ve been advocating mystery boxes to lots of folks here, as you may have noticed, and it’s been my chief way of increasing my multiplier for a while now. 🙂

              • hassenpfeffer

                Re: Mystery box sequence… What happens when you ‘take a break’? (Not buying one immediately after another) Does the sequence pick up where it left off, or does it start at some random point after a period of inactivity?

              • Interesting question. I assume delays do not matter. Whenever I start again, either through a free mystery box from as a daily task bonus just buying, I have always started with the BS (Bomb Shelter).

              • I think it just picks up where you left off, but I’m not 100%% positive. (I’m probably somewhere on the 90%s, though…)

              • sandrashill

                I should add…how do you think in ended up with 123 “extra” Lard Lads, lol! 😀

    • Can you please clarify this sequence a little further?

      Does the overall paragraph worth of sequence repeat after itself, or do you start in a random sequence and then stay in that small loop forever? I just did 12 mystery boxes to conclude I was in the last sequence listed (which cost me about 40 donuts). I also don’t understand the net values at the bottom of the post because you listed more than 3 individual sequences. Sorry if it’s obvious, I’m just not seeing it haha.

      Thanks!

      • This has been my experience. Basically there are 3 “costs” for percentages, based on 2/2 (6%) or 3/3 (9%) billboards/vans and Lard Lads received and whether you get 30 donuts or 10 after the second NV. I decided to end the sequences with the NV/ donuts because that is the most valuable combination, i.e. if you had 12 more donuts you would want to spend them now. I decided to do this to help those who don’t need LLs and came across the bottom sequence andmight feel discourage. BS KK BB CO MP LL BB CO MP LL BB CO MP (26 donuts per percentage).

    • Hello guys

      I wanna fully understand the math
      on XP per KEM landed.

      Every KEM landed I get 49.700XP

      but
      I have inicial boost of 391,35%
      5x boost goes to 1956,75%

      Everywhere I see that KEM Landed it’s 2000XP…

      If

      2000( 1 + 5x% ) = 49700
      I don’t get it, a inicial boost of 477%

      I going craaaaazy

      considering that it’s not the real equation
      and the real giving data is:
      2000XP is the initial KEM landed
      My real boost it’s 391,35%

      It happen a “Phantom” boost on my 939LV

      2000( 391,35%(p) + 1956,76(p) ) = 49.700

      phantom boost = p = (49700/3921327)
      p ≈ 0,0126743

      currently I get ≈ 11,5 donuts per 4h/cycles

      • KEM is 2000XP. With no bonuse 5x – 10,000XP. A 100% would be (2000*(1+100%)= 4000XP *5 = 20,000. You have 391.35% so that would be 4.9135 * 2000 * 5 = 49,135. 49,700-49,135 = 565. 565/5 = 113. This is your hidden XP bonus (from Springfield Heights, etc).

  20. OK, here are my 2 ¢… KEM farming for three weeks, XP-Multiplier now the 6th day (have been a little anxious to spend donuts on this thingummy) – me and my pal Excel have done some math.

    I’ve read Dan’s comment carefully. Currently the spy event is running and many characters are busy doing spy jobs so my income is lowered. I have piled up 7 million $ wich I spent in purple houses – not the best start for the 25th house is 216k $ … nevermind 😀

    I noted the cash every 4 hours to get a clue of my average income.
    Excel told me with keeping 50k $ aside for further investment the current number of KEMs is 22. This makes 1-2 donuts each turn, not taking into account the XP from the characters and other buildings.

    I invest in a house farm. Possible houses are:
    Purple (3h)
    Gulp’n’Blow (4h)
    Pink (6h)
    Blue (8h)
    White (12h)
    Orange (16h)

    Each house has increasing costs, I suppose the amount will be constant after house no. 25.
    Assuming you are 3 times online each 4 hrs. you’ll get the income of the intervals ≤4h three times, ≤8h two times and >8h once a day. If lucky the white house’s twice a day.

    Now let Excel calculate the income per house type x how often you get it and divide the price by this total. You have an index of wich building has the least costs per income. Note the changed price after you’ve built it 😉

    Each time I have 500k $ (buffer) + enough for the cheapest building per expected income I build it. Next time it will be another type of building.

    Why 500k $ in reserve? When the price run is finished I want to have at least 2 bonuts per round. This means I have to invest with a chance of 1/3 (1 donut only) 150k $. In average 50k $ per turn.
    Wanting the maximum of 3 donuts means you have to invest 300k $ in worst case, average cost 150k $ (case 1 or 2 donuts appear at a chance of 2/3, thus average 100k $; worst case at a chance of 2/3 x 1/2, average another 50k $).

    Now I will tap and watch how this strategy pays out … some mystery boxes would be fine but I bought Adil today …

    • Have you check out my google spreedsheet: https://drive.google.com/open?id=1sAgiLBMhCdzW-_dThgoghslJOwFCE8mGKAp0oP3Dhvs?

      Depending on your bonus, you may be better off KEM farming, buying Mystery Boxes and increasing you bonus. (Buy 10 days of XP at a time).

      • Great work, Charles! Must go afk now but added the sheet to my GDrive 🙂

        My Excel sheet looks like this:

        http://prntscr.com/f252ou

        (Don’t mind the german labels, as you can see I’m at the beginning of the journey… just bought my weekly mystery box with 30 donuts in it :D)

        I will work through yours when I’m back at home 😉

      • Charles,

        I liked your input on bonus %. I have been working on getting my bonus % up. I have been KEM farming, buying characters, and buying mystery boxes. It has taken awhile but right now my bonus % is 774. I checked, every KEM gives me a little over 100,000 xp. I’m accumulating a lot of lard lads but I figure it’s extra income.
        I uploaded your spreadsheet on my iPhone to Dropbox, but it won’t let me edit it.

        • If you click on it, it should open in Google Docs: Sheets. If you don’t have a google account, it is very easy to set one up. And it is free. Then you should be able to make a copy and play with the copy. It is very similar to excel. At your bonus level you should be able to generate enough donuts to increase your % by 9% every day.

          • I have a gmail account. I thought excel was supposed to work with Dropbox, but I will look at Sheets.
            I bought more mystery boxes. I’m at 780% now. 👍🏻

  21. Here is a spreadsheet that I hope will help those trying to figure out how many KEMs to farm.

    I am leaving a link that you can copy and enter your own data.

    https://docs.google.com/spreadsheets/d/1sAgiLBMhCdzW-_dThgoghslJOwFCE8mGKAp0oP3Dhvs/edit?usp=sharing

    • It seems the previous version wasn’t downloadable. So I updated that it can be edited. Please make a copy and use the copy to make changes.

      https://drive.google.com/open?id=1sAgiLBMhCdzW-_dThgoghslJOwFCE8mGKAp0oP3Dhvs

    • Thanks to KEM farming, in my A game, I just finished purchasing at least one all the premium buildings currently available. I have all the major characters available. Just a few statues, npcs, and squidport performers left. Six months of hard work. Now I just have to wait for limited items to return.

      • General question about Percentages: it seems the only way to increase your percent is to place LOTS of stuff in your town, that if they’re stored they don’t count toward the percent. I don’t want to put lots of extra stuff in my town since that’s looks cluttered. Is there anything that you can buy and store that will still increase your percentage, or does it all only count when it’s being used? Silly basic question, just hoping… 😉

        • If you only put out the necessary items for Character jobs to be available and conformity bonus items, you should have plenty of space. Have you purchased all available land tiles? At this point when new land is added you need to have tens or hundreds of millions of dollars to purchase it all. My town is cluttered, but there is enough room for every single item at least once, plus all the bonus items.
          I don’t think anything in your storage counts towards your bonus.

          • Yeah, the problem is I want my town to look like a town, so lots of stuff just has to stay in storage. I guess we have to balance appearance versus monetary return – kind of like real life! 😉

        • I have hundreds of billboards and vans. Almost all are hidden behind buildings with only the satellite dish showing. It helps to turn off the highlight of the buildings when moving the vans, etc.

        • If you store a bonus adding item, you also store the bonus percentage.
          I always have room enough for bonus items. I own some forty GREEN tennis courts, which give me 2,25 % each. (The brown ones don’t give bonus%)

        • Nothing counts while in storage, but your town need not look cluttered, either….the trick is to hide stuff behind buildings you already have.

          Here’s what three sample sections of my town look like:

          https://imgur.com/a/uLb0o

          And here’s what they look like when you make the buildings see-through:

          https://imgur.com/a/WVrmB

          I, too, don’t want sections of my town filled with “clutter,” but, at 900+%, I’ve managed to hide just about all of my bonus multiplier stuff (except for some billboards and vans I haven’t had time to deal with yet). And this is one good thing about those really big Springfield Heights buildings…you can hide lots of tall stuff, like the flags, behind those!

        • hassenpfeffer

          What you *can* do is hide stuff. Smaller items can be hidden in the ‘shadow’ behind larger iyems, such as walls or buildings. Larger items can be hidden, to a degree, by placing them on the outskirts of town, separated by something tall or by a body of water.

          I don’t particularly care for some of the buildings from Springfield Heights, so they are on the right edge of my town, with a 2-3 square wide lake separating them from the rest of the town. Out of sight, out of mind. Another option is to use the land from Springfield Heights as an ‘attic, storing all your extra junk there and just using the land south of the mountains for your town. The added benefit to this idea is you get some ocean storage, too.

        • The really tall buildings in Springfield Heights can be placed anywhere in your Springfield, so they may be good candidates for hiding a lot of the bonus-% junk. I’m working on getting these buildings lined up along the “north” (upper right) edge of my town, and putting stuff behind them. Haven’t tried using the Resort buildings yet, but I feel like they should be particularly effective.

          Also, my longer-term plan, now that I’ve hit my 2000% bonus goal, is to save up several 10s of thousands of donuts for the Halloween event, and then buy a ton of Wailing Walls (on the assumption that they will be available!). These are great in that they have a 2.5% boost each, with just a 1×5 footprint, and they generate a good chunk of money as well. Then I’ll put away some of my other boosters (e.g. all those dang flags from the Around the World event), and position the wailing walls around the nuclear plant, along with the XP Collider and my KEM field, and it’ll be all part of Mr. Burns’ evil plan to harness the powers of evil spirits to generate premium currency… 🙂

          • I like to put my flags next to restaurants and buildings of ethic origin. Swiss for chocolate, Columbia for coffee, Brazil for Beef, Japan for Sumo, Sushi, etc.

  22. Can someone tell me what I am missing. I have ~150% bonus XP so if I spend 5 donuts to turn on the collider and I get 5,000 (2000*2.5) * 5 (for collider)= 25000 xp per kem I would have to build 20 kems per donut meaning 100 kem just to break even. Do most people just have more bonus xp or just buy that many kems. Money isn’t really an issue but it seems like a huge time investment to buy place sell over and over.

    • It is a huge time investment. It is best to farm all you KEMs in one area. Just leave one in your town somewhere else. As your % increase it even takes more time because you hit the bonus choice so often it breaks your rhythm, especially if you do not hit the 3 donuts right off. .My A game I farm 140 KEMs and get bonus every 5 KEMs. I have never spent a dime on the game. I have a 2200 donuts stash and can earn 84 donuts every 4 hours. Good thing you can sell them in huge sections.(up to 45 at a time) Yet, it takes me less than 3 minutes to buy 140 KEMS.

    • Hint: spend the 25 donuts for 10 days on the collider. You will get extra donuts on all houses/people. Keep it going constantly. If you have lots of extra cash (tens of millions) spend them on the KEMs and buy mystery boxes to up your % as fast as possible. If you don’t have cash buy up to 25 KEMs at a time and slowly build up your donuts.

    • It’s not a huge time investment if you lay your farm out right. I can farm 40 KEMs in 2-3 minutes (from harvest to replanting) and, if I do my second 36-KEM space across town, that adds an extra minute or two. Well worth five minutes a few times a day, especially considering how much longer it used to take me to visit all of my 100 neighbors every day in the hope of maybe getting a free donut or two.

      • I farm 165 KEMs at a time (bonus over 2000%), and it takes 5-10 minutes for the harvest/replant cycle. The harvesting, by far, is the most time-consuming, with all the bonut rounds to get through. 🙂

        • I haven’t yet encounter using over 2000 donuts at one time. So after a buffer of 2000 donuts I am taking it easy, buying up to 14,400 (or couple of them) and saving the money for land buys.If I get 2 or 3 at first, I stop. If I get 1 at first I go for all 3. It’s a matter of time versus cost.

  23. Hey guys Thanks for all the great tips!

    I’m not a numbers guy. My bonus is 191% and climbing. I have 130 odd characters or so.

    What’s my optimum kem #.

    Thanks in advance for the help!

    • It depends on whether you’re trying to keep your cash constant, or whether you’re willing to have it decrease and, if so, how much. It also depends (just a little) on how many Kwik-E-Marts you have in your game already as permanent buildings (i.e., not for farming), as that affects how much you have to spend to buy the additional KEMs for farming.

      The best way to go, IMO, is by doing a bit of trial and error. Start with, say, 20, and see how that affects your cash reserves (in combination with building and task collections). If you can afford the cash and land to increase that number, then try increasing it by a few at a time. (Or, conversely, you could start with a large number, and then decrease it if you’re uncomfortable with how quickly it’s eating through your cash reserves or the space it’s taking up).

      Unfortunately, with the info you’ve provided, no one can really answer your question, because we don’t know what your basic income from buildings and tasks are, how much spare land you have, how many non-farming KEMs you have, etc.

    • I’m currently out of the country on vacation with limited internet access. I don’t have access to my Excel spreadsheet. But as Sandra alluded to, without knowing your 4 hour income, I can’t tell you your ideal KEM farming number.

    • In a new post I add a link to a spreadsheet you can download to help you figure out how many KEMs you need. If you have any suggestions please use that post.

      https://docs.google.com/spreadsheets/d/1sAgiLBMhCdzW-_dThgoghslJOwFCE8mGKAp0oP3Dhvs/edit?usp=sharing

  24. This is a great post and turned me from Rat Trap Trucks to KEM for farming. I love it. The one element I didn’t count on though was that from Level 939 I needed to start budgeting to ‘buy’ the donuts. That is, I always want 3 donuts so that can cost an extra $100,000 a round. I tend to clear my (admittedly rather small) farm three times a day, which means that up to $300,000 more could come out of my account each day on top of the cost of the KEMs themselves. So if you are working to a budget and have the same approach, include a number reflecting that.

    • Also note that the “tapping style” you use during bonut rounds can have a big effect. Here are some that I’ve used:

      “must get 3” — do 1 or 2 additional taps to ensure you always get 3 donuts

      “accept two” — only do an additional tap if the first tap got you 1 donut

      “accept one” — don’t do any additional tapping; always accept the first result, even if it’s just one donut

      “always rising” — only tap again if it’s guaranteed to get you more donuts. e.g. if you get 1 donut first, tap again; if it shows 2, with only one other uncovered spot that must have 3, go ahead and tap that. But if the first tap shows 2 donuts, don’t tap again, because it might be 1 donut and that would be a waste.

      When you’re getting less than 72,000 xp per KEM harvested, the “must get 3” style give you the most donuts per money spent on KEMs. When you get past 72k, start using “accept 2”, and use the money saved from the bonut rounds to build more KEMs per harvest, to maximize the donuts per money. Once you get past 162k xp per KEM, theoretically you should then switch to “accept 1” — though when I got there, I was already building so many KEMs per harvest that I didn’t feel like increasing it, so I stuck with “accept 2”.

      In fact, now that I’m over 200k xp per KEM, I’ve switched to “always rising”.
      This adds 50% more to the cost of the bonut rounds vs. “accept 2”, to raise the donuts per round from 2.5 to 2.667, so it’s not a great deal, but it’s still half to cost of “must get 3.” And I’m getting enough money now that I can still see my balance rise slowly, even while using that style with a 165-KEM crop, 4 or 5 times per day. As I add more premium characters and buildings, and have stopped growing my bonus % (over 2000% is enough thank you very much), I expect that I might even go back to “must have 3”.

      The only thing I haven’t really figured out yet, in terms of which style is best, is the actual *time* cost to harvest. Which costs more time — more KEM tapping that initiates more new bonut rounds (while using “accept 1” style), or the tapping within bonut rounds for the other styles?

      • Thank you so much for putting this!! I’ve been trying to figure just this very thing out! I’ve been starting to lose money with the number of KEMs I have now, not so much because of the costs themselves (which hasn’t changed since I’ve started losing money, but because I’ve been playing “always 3,” but, with my rising bonus multiplier, I’ve been earning more bonut rounds, causing me to spend more money. I’ve been backing off a bit the past couple of days on paying for extra “tries,” but I’ve been trying to figure exactly how much I should be doing that. So, very helpful!!

        • Have you check out this google doc I created to help you decide how many to farm?

          https://drive.google.com/open?id=1sAgiLBMhCdzW-_dThgoghslJOwFCE8mGKAp0oP3Dhvs

          • Howmany iI farm is based on the land I’m willing to devote to it (and the time, too, to a lesser extent). With a multiplier of about 1,130%, I’m very satisfied with my two farms (40+36). Sometimes, if funds are low, I might skip one of them. I had reached stasis in terms of cost to plant vs income from tasks and buildings, but now, with the higher multiplier, paying for additional boxes in the increased number of bonut box rounds, my cash sometimes drops down. But I’m adjusting my play a bit – not always going for the three donuts – and I think I’m close to regaining stasis. (I may actually be doing better than I’m thinking, but having to buy more land for the new event is also playing a role.)

  25. So far, so good. Today, I sent the crew on 4 hour tasks, but 1 time didn’t “take”. Came back and nobody was doing anything. If this is just a fluke and not a recurring thing, then no prob. So far, spent 25 donuts, added 7 in 2 days. Have the collider on for 8 more days. If things continue, will be worth the annoyance.

  26. Once you hit level 939, do you need 1 million XP or 10 million XP for donuts?

  27. Quick question: why sell the KEMs? Besides cash (which I’m earning anyway), does this help earn donuts or XP faster? If not, it’s easier to just keep the ones I have, and collect on them – with the XP Collider on – until I get tired of farming. What am I missing?

    • The would be a very SLOW way to get those bonuts. Selling them and buying other KEMs is a much faster way.
      Have some bonuts on me 🍩🍩🍩🍩🍩🍩🍩🍩🍩🍩🍩🍩🍩

      • Why is that so much slower? Do you get bonus when buying/placing the KEMs, in addition to what they earn? Clearly, I don’t understand the whole process.

        • You get 2,000 XP for each placed KEM, which is multiplied by your bonus factor (there is also and extra bonus factor from the Springfield Heights buildings). You have to buy new KEMs to start the process again. The selling of the old KEMs helps to slow down the depletion of your game cash.
          As I make a gazillion of game cash 💰💰per day, I prefer to buy/sell Bloodmobiles or Rat Trap Delivery Trucks.
          If you want to take the slow boat to China, be my guest. I for myself rather take the hovercraft.

          • LOL, I get it now. That was what I was missing! Thanks!

            • Your very welcome. Happy donut hunting!

            • Glad you’re sorted now, but kinda wish I hadn’t taken all that time to write up my reply. 🙁

              • hassenpfeffer

                For those who are more patient, there is also a slow-and-steady way of farming that rivals that of using the collider, but without paying for it. This method is also a great fill-in for times when not using the collider.

                Short version is, limited Kwik-E-Mart farming. As long as you are pay8ng less than 3,000 for a Quick-E-Mart, your return on investment will be equal to or better than what you would get for maximum priced KEMs using the collider. I keep one all the time, and farm 15 more when not using the collider. With my current bonus rate and normal tapping, I tend to gain a level every 1-2 repetitions.

    • It’s not about cash – it’s all about earning XP. When you earn enough XP to fill your XP meter, you either earn donuts for leveling up, or, if you’ve reached level 939, you earn a round of donut boxes, allowing you to earn up to three donuts.

      When you purchase and place something (and, in the case of a building, it finishes building), you earn XP. That’s the key.

      The faster, but less efficient way of farming is to buy rat trap trucks. Because they’re expensive, they yield a lot of XP with each one you buy and place. Once you’ve bought and placed them, thou can sell them back to recoup 25% of the cash you spent to buy them. However, with this farming method, you can burn through your cash fairly quickly.

      The more efficient way to farm is by buying, building, collecting, and then selling back Kwik-E-Marts. You earn less XP for each KEM than you would with rat trap trucks, but, if you choose the right number of KEMs to build, you can do it without really depleting your cash reserves, because you’re offsetting the cost with your regular income from buildings and characters jobs. You need to sell the KEMs once you’ve finished building them for two reasons – first, to recoup a quarter of the money you spent to build them, and, second, to free up the land they were on to “plant” some new ones.

      So, in conclusion, the whole point of farming is in the buying, placing, building (in the case of KEMs), and then reselling (to recoup some money), NOT in collecting income, like you usually do with buildings.

      Now, that doesn’t mean you can’t also have a few “permanent” KEMs in your town to serve as real buildings (so you can use them for character tasks, etc). Just keep in mind, though, that, for the first bunch of KEMs that you buy/own, there’s an increasing cost structure, until they top out at a cost of $14,400. So, the greater the number of permanent KEMs you have in your town, the higher the cost will be for the first several KEMs you buy for farming purposes.

      Does that help?

  28. Is there a trick to get three donuts every time? I thought I might have read that here somewhere before.

    • Bunny, one of the former moderators here, had posted a long time ago about a trick she used, but most people have little luck with it (possibly because EA changed the coding since then).

      I used to try using that method, but it just made me feel bad because, every time I got only one or two donuts, I’d feel like it was my fault, rather than just the natural effect of random odds. Once I realized that, I stopped trying that trick and ended up doing just as well, donut-wise, and was a lot happier.

    • Wrire down where your score on a piec of paper and you notice that there is pattern. This will change over time.

    • I’m KEM farming for about a month now, thus doing some math about it. Built all the beach hideaways, I’m at 163.5% bonus now, plus heights 153%.
      Now it’s bonuts time day three in the spy event so it’s tempting to spend 150,000$ for a better result or up to 300,000$ for the best.

      150,000$ makes 13 additional KEMs (net price 10,800$) which yield 541,450 XP = 1 Level = 1 donut. Actually 1.0829 donuts 😉
      So if you are unsatisfied with only one donut do the calculation below (Excel is your pal) and decide wether or not building additional KEM instead for less money and more XP.

      KEM * XP(KEM) * (100% + Conform-o-Meter + Heights) * Booster if any = XP
      13 * 2,000 * ( 1 + 1.635 + 1.53) * 5 = 541,450 XP

      If the result (with YOUR values) is more than 500,000 build KEMs.
      If not gamble if you like to.

      • Just want to point out that your calculations assume that the person hadn’t reached level 939 yet, after which it takes 1,000,000 XP to level up, but you get bonus boxes for it, giving you the ability to earn up to 3 donuts (for a cost of $0 – $100,000, depending on how lucky you are at guessing the right box).

        • Its the same rate – at level 939, assuming you take yer fate its 2 donuts in average per level, making 1 donut per 500,000 XP.

          So it’s the same question then: should I bunker money for the bonus boxes or invest in KEM?

          BTW I didn’t reply to the original question, is there any way to get 3 donuts each time?

          1. There is, invest up to 300.000$, in average 150.000$ per turn.
          2. If that does not satisfy you, imagine you are EA’s programmer: It is much easier to show the bonus boxes with all the fancy glittering, wait for the user’s tap AND THEN pick a random number and determining the price.
          It’s a psychological phenomenon that each gambler seeks for pattern up to performing special rites confronted with sheer randomness.
          Imagine EA puts the donut values in each bonus box before they appear, following a secret, not yet fully understood pattern – this is conspiracy theory at it’s finest, considering the ease of a simple call to the systems „rand()“ method 😉

          • hassenpfeffer

            While I fully acknowledge the random seed these things are based on and the very real possibility of observation bias, I have noticed a couple of trends.
            First, I’ve noticed that I seem to hit more 3 donut boxes on the first try when selecting the same box where they were last time. This seems to happen when clearing large numbers of KEM farms at once, suggesting that time may play a factor.
            Second, I’ve noticed that I seem to hit more 3 donut boxes on the second try when I assume the rotation order is the same. Again, this seems to be more reliable when clearing lots of farms at once.

            Summing this up, if the last batch was 1-3-2, I select the middle box first. If it’s a 1, I select the box on the right. If it’s a 2, I select the one on the left.

            Following this pattern, I often go 5 or more times before having to pay for a 3rd box.

            • I agree about the repeats…someone here once shared a list they had been keeping of their tries, and that did seem to be the case. But you confused me with your sequence thing, because your example seemed backwards…if you got a 2 in the middle, then shouldn’t the 3 be on the right and if you got a 1 in the middle, shouldn’t the 3 be on the left? Unless they count from right to left, it seems like your example was backwards.

              • hassenpfeffer

                What I was trying to explain there was that sometimes it’s in ascending order (1-2-3, 2-3-1, 3-1-2) and sometimes descending order (3-2-1, 2-1-3, 1-3-2), and that when the 3-donut box moves, assuming all 3 rotated either left or right seems to pay off more than assuming that 2 of them switched places.

            • If you tap,the right box at the first time you always get 3 donuts 😉

  29. Anyone else having trouble with their comformity rating going down? Over the past few days mine has went down 30%! I don’t know what the heck EA is doing but everyday it goes down a little. I’m still waiting for them to return the % on the masoleums they took away. I spend real money on this game and I’m getting fedup with this conformity rating surfing in my game. I can’t even post on the Tapped Out forum for assistance but I can on other EA forums? It makes no sense. I’m about ready to trash this game. Frustrated beyond belief.

    • Just a thought: I don’t know if buildings still get tagged with grafitti by accident when a friend taps one of the taggeable buildings for event currency (Moe’s, city hall etc.), but if that’s the case your obedience rating may be going down the tubes. Wouldn’t explain a 30% drop though…

  30. I have a very different method for XP farming. It uses no in game cash, but might be slow for newer players. Once your XP bonus is high enough, you should earn enough XP by doing 4 hour jobs to level up. Each level up is 1-3 donuts. Each time you go up enough levels to collect 30 donuts, bug a Jet Engine Bike. At 2% bonus, this is the best use of donuts as a regular item. (The current track has a pack of 30 flags for 50 donuts. It gives you a total of 7,5% , so it’s the way to go for now). At my current XP bonus of 2437.45% I easily go up enough levels that I can add 1 Jet bike per day. So each month I add another 60% to the bonus. At some point, the cash becomes meaningless. I have 1,585,000,000+. There is no way to spend a BILLION in this game.

    • If you send me $1 billion, I’ll make good use of it 🙂

    • My town had a %2900 conformity rating and I nuked my town when I reached 1billion, as far as the flags go they take too much space I’m currently at a 1500% conformity rating with just balloons , news vans and some other things, I haven’t put my town together so I only have the necessary items out to complete 24 hour jobs . I’m currently only going to use the spring field heights for small conformity items to maximize space. I still however make about 5 mill a day with bare minimum which is a drop from the 30mill a day I was making. When my conformity gets to be enough to drop 1 rat trap and receive 2 bonus boxes I will spend everything I got, I just have soo much things in my inventory I don’t have he time to pick through and find my conformity items.

    • Your game cash will will max out at 2 billion. It is stored at a signed 32 bit value.

    • Doug: The best method is to buy mystery boxes (6) donuts each. Start with a buffer of 100 to 200 donuts. My usual cycle is NIP (non important prize), NIP, BB (Billboard (1%)), NIP, NIP, LL/10FD (Lard Lad or 10 free donuts). NIP, NIP, BB, NIP, NIP, LL/10, BB, NIP, NIP,Van(2%), 30FD, NIP,NIP, Van, 10/30FD, NIP, NIP, Van, 10FD. Repeat. This gives 6.444 to 11.777 donuts per % versus 20 donuts per % for the Jet Bike. (Above results is dependent on how many LL and 30FD you get – at Best I have earned free donuts).

      • @Charles – I went back and found this comment you made and used this info and you’re still spot on as to the order of the items!

        Thanks for posting this…very helpful!!

    • Why not do both….farm KEMs (which, if you do it right, doesn’t have to deplete your cash, when balanced against your buildings and characters earnings), and then use the bonuts drum that to buy JEBs? (I’m not actually suggesting this for you, because, with your insanely high multiplier, you can pretty much mint still three donuts you need, but, rather saying that, for others, these strategies can be complimentary, rather than competing.)

      That said, I think I’d hold off on the JEB started until after this event is over, because I think folks will need all the donuts they can get just to keep up with the wealth of good premium offerings during this event. I can’t see sending any on JEBs right now, even if it is a good strategy, long term.

    • I’m currently at 848.51% bonus, and using KEM farming, my cash balance is relatively steady harvesting 85 KEMs 5 times a day, and I’ve been buying just about one jet bike per harvest. Been using 1-hr jobs mainly, or 8-hr for overnight.

      Your way of course demands a lot less attention. 🙂

Leave a Reply