Tag Archives: Bestimus Mucho

Episode 75- The Robots Have Been Defeated, Rise of the Robots Event Wrap-Up

Hey Howdy Hey Tappers!

Welcome to Addicts Live!  We hope you enjoy this week’s episode, as much as we enjoyed putting it together…

The Addicts Crew is back again with an all-new, episode of Addicts Live! Join Alissa and Safi as we wrap up the Rise of the Robots event.  We give our final reviews of the event overall, share our good, bad and ugly moments, and share our predictions for what we think might be next in TSTO.  Plus, we share YOUR comments and grades on this event.  So join us for all the fun as we finally defeat the robots!

You can download this episode from Apple Podcasts, Google Play, or listen to it below!

Video:

Show Notes:

Here’s the chart we talked about in the video…since recording a few more people voted changing the totals slightly…

Also, we missed Santos L Halper’s feedback comment when recording (it came in after we recorded), so here’s what Santos had to say…

I gave the event a mid B grade, it was good but not great. There was some areas of it that I think EA did well on, other areas that I think EA didn’t do well and things I think EA needed to improve on for the event.

Pros:

*Great dialogue for the characters and the event’s questlines.

*Great character animations and tasks (IMO, Chief Knockahomer, Frink Jr., Bestimus Mucho, Carnage Destructicus and Love Bot had the best visual tasks).

*Some great buildings including the Robot Rumble Arena and Studio, Springfield Robotics Laboratory and The Prodigy Barn.

*Some good decorations (IMO, Flanders and Simpson Car Pos-i-bots, Chocobots, ATM Pos-i-bot, Squishee Machine and Hot Dog Cooker Bots were pretty cool decorations).

*Most of the event is based on 2 episodes instead of everything being picked out from many different episodes.

*Bestimus Mucho and Carnage Destructicus have permanent tasks at the Seething Sisters (a building that originally didn’t have permanent tasks there).

*Most of the event’s content is from the same 2 episodes.

Cons:

*Some of the decorations should’ve been characters including Smashius Clay, Chocobots, ATM Pos-i-bot, Squishee Machine and Hot Dog Cooker Bots.

*Act 4 was the weakest act in terms of content since a building, costume and 3 decoration prizes isn’t the best way to end the event.

*No visual tasks at the Robot Rumble Arena.

*Robot Rumble Announcers don’t earn 2x the amount of a premium character (like Sherri & Terri) from tasks.

*Love Bot, Brenda and Carnage Destructicus don’t have a permanent task at the Mr. Sparkle Factory, Thai Food Factory and Human Foosball Table (the items they come with).

*Bestimus Mucho and Carnage Destructicus don’t use the Human Foosball Table for a joint visual task.

*No mystery box tokens on the prize track.

Part 2:

Improvements: (mostly improvements of my cons)

*More Pos-i-bots could have been added as characters including Melody, Sex Toy, Snooze, Three-Way, Kitchen Bots, Nacho Machine Bot.

*The 3 Act 4 prize decorations (ATM Pos-i-bot, Squishee Machine and Hot Dog Cooker Bots) could’ve been bundled as one prize.

**The final prize of the event could’ve been Smashius Clay (as a character with tasks) or the Human Foosball Table & Carnage Destructicus (Killy and Cyborg Willie would’ve also been the premium for Act 4 instead of a Gil deal).

*Chief Knockahomer, Ralph-O-Cop, and Smashius Clay could’ve fought against each other or random robots in the Robot Rumble Arena (Chief Knockahomer’s task “Pick on Little robots” could’ve also been done in the arena if people bought it and outside the arena if people didn’t buy it).

*Give the Robot Rumble Announcers 2x the amount of a premium character from tasks like Sherri & Terri.

*Give the Robot Rumble Announcers a visual task in the Robot Rumble Arena.

*Give Love Bot and Brenda a task/tasks at the Mr. Sparkle Factory and Thai Food Factory.

*Give Carnage Destructicus and Bestimus Mucho a visual task at the Human Foosball Table called “Play Foosball”.

*The mystery box tokens could’ve been included on the prize track along with the prize buildings, and decorations (like they were in the Christmas event).

Overall, I thought it was an okay event but not the best event.

In terms of content it was good in the first 3 acts and the last act being a bit of a let down also it isn’t a great way to end the event with a decoration as a prize. I still believe the final prize of an event should’ve been a character and that with this event Smashius Clay as a character should’ve been the final prize instead of them being a decoration that does nothing.

In terms of story, it was pretty good to go from robots fighting each other to robots taking over Springfield.

In terms of formatting, I think EA should go back to 4 weeks per event instead of 5 weeks per event. I hope the next event has some tweaks to the formatting since there hasn’t really been any changes to it since last year.

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Episode 74- Pos-i-bots to the Rescue? Rise of the Robots Act 3 Quick Reactions

Hey Howdy Hey Tappers!

Welcome to Addicts Live!  We hope you enjoy this week’s episode, as much as we enjoyed putting it together…

The Addicts Crew is back again with an all-new, episode of Addicts Live! Join Alissa and Safi as we give our quick reactions to Act 3 of the Rise of the Robots event! Hear our thoughts on what was great on the prize track and what EA could have done better, and why we think this is the best Act of the event.  And as an added bonus, you’ll hear Alissa’s crazy theories about EA, the writers, and the bizarre premium combos! You don’t want to miss the fun, so join us for this quick reactions episode!

You can download this episode from Apple Podcasts, Google Play, or listen to it below!

Video:

Show Notes:

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