Just like EA adores to do lately, in the midst of our Monorail Event, our dear Ol’ Friend Gil has come crawling and begging in our games again for our Pink Sprinkly Treats.
Due to this new offer, many of you are wondering if you should add the Shapes Building and Muscular Marge to YOUR Springfield? Well before you hit that confirm button let’s break down the pros and cons of adding some more exercise options to the game! Continue reading →
Here were are a few weeks in since the Monorail arrived in Springfield. Act 2 is now in full effect and with it, some New Premium Items. Like the Golf Course. Now I know you may be trying to decide if this is worth YOUR donuts, but don’t sweat it! We’re here to tell you what’s worth the donuts and what you might want to hold off on.
Wondering if you should add the Golf Course to the design of YOUR Springfield? Well before you hit that confirm button let’s break down the pros and cons of adding the Putting Green to your game! Continue reading →
Happy Sunday Morning! It’s just after 4am here on the East Coast and I’m on my way out of town….BUT Act 2 of the Monorail is now Live!
Remember…this is an automatic change in your game. Nothing to download, it should just start up in your game..
Just what does Act 2 have in store for us? Let’s take a look…
Bunny here taking over to update… Cletus will get things started with an autodialog, Worth a Shot Pt. 1. You will Place the Tetanus Terminal and any 3 Track Pieces for it. Previously placed pieces seemed to count in my game.
Side Note: Cobb starts out Phase 2, Cletus triggers the lil questline when you hit 5000 Duct Tape and the Terminal. Continue reading →