Hey Howdy Hey Tappers!
Lately it seems, that with event on top of event, TSTO has become predictable. Often times we can figure out what’s going to happen in the game before an event even hits. Let’s face it it’s all become a bit monotonous.
An Event hits, there’s going to be some element of excitement during Act 1…Act 2 hits that excitement level dwindles a bit, since really Act 2 is a replay of act 1…and by the time Act 3 hits everyone is so bored and over the event that we just want it to be over already. But it wasn’t always like this…
EA used to do some super cool things with events (and in some cases they still do). These cool elements made TSTO stand out from other freemium games…and honestly I’m not sure why they stopped with some of them.
While I’m sure many of us have different opinions about what’s cool and what’s not…I think having played this game for nearly four years and blogging about it for just about three years gives me a unique perspective. Heck I’ve been moderating your comments about what y’all like and dislike about this game for three years. 😉
So here’s my take on some of the coolest elements EA ever added to TSTO…