Hey Howdy Hey Tappers!
The nerds have invaded Springfield! Ok just one nerd, and he’s not all that bad. And only in Springfield can Professor Frink, with the help of Homer, open up a black hole that transports doppelgangers, robots and Stephen Hawking (!) to our pocket sized Springfields! This multiverse event hit our devices and it’s full of alternate universe inspired decorations, buildings & characters!
This Event is broken up into 3 Acts, with each Act containing part of the story. To help you move along with the event you’ll get several prizes per Act. Each prize will either be something fun for Springfield or something to help you move along in the event. For the First Act you’re tasked with collecting Dark Matter () to unlock each prize!
So let’s take a closer look at this second prize and just what happens when you unlock it in your Springfield…
And you’ll have the option to place it in your Springfield immediately or store it in your inventory for later. Remember if you store it you’ll have to go back into your inventory to retrieve it.
Here are some quick facts about The Future Duff Sign:
And there you have it, the details behind the Future Duff Sign, the second Sci-Fi Event prize!
So that my friends is the full breakdown of the Second Act 1 prize!
What do you think of the Future Duff Sign? Have you unlocked it yet? Where have you placed it? Overall thoughts on the event so far? Anything you’re particularly looking forward to with Act 1? Sound off in the comments below, you know we love hearing from you!