Super Safi has been an official member of the Addicts staff for nearly two years now and in that time he’s given us loads of stats, strategies, tips and bracket battles! Not to mention he’s a fixture on Addicts Live!
Way back in 2016 Safi wrote the strategy post to end all strategy posts. A post Addicts, and non-Addicts, have been reading, referencing and linking to whenever the subject of Free Donuts comes up. Yes, Safi was the original author of Kwik-e-Mart farming for free donuts! A post, I’m sure many of you have read before, all about how to buy and sell KEMs to earn free donuts in TSTO! I thought there’s no way we can have a look back week without including this classic from Safi!
So now I’ll turn it over to Super Safi and his stats and strategy in Kwik-E-Mart farming…
Originally posted From the Mouths of Addicts: Kwik-e-Mart Farming for Free Donuts! September 28th, 2016.
“Hi Everybody!” (Hi Dr Nick Safi!)
With the recent release of Level 60 and the end of all levels, the games concept of leveling up has shifted slightly. Once you complete Level 60, you’ll be able to continue to level up to Level 61 and beyond. There’s just no questline, character, or building associated with those levels (Homerlayas excluded).
Initially, you can level up from Level 61 to Level 100 each time you fill up an XP bar of 40k XP. You receive 1 donut for each time you level up, for a total of 40 donuts.
You can then continue to level up from Level 100 to Level 939 each time you fill up an XP bar of 500k XP. You receive 1 donut for each time you level up, for a total of 839 more donuts.
Beyond Level 939, your Level does not go any higher. However, each time you fill up an XP bar of 1 million XP, you have the opportunity to choose one of three boxes for a chance at 1, 2, or 3 free donuts.
So there is potential for premium and freemium players alike to score thousands of free donuts as a result of leveling up by continuously filling their XP bar.
Let’s take a closer look at the details and strategies that go into XP Farming…
So how do you fill up your XP bar quickly and efficiently?
There are two great ways to earn XP: Bloodmobile/Rat Trap Delivery Truck farming (Quickly) and Kwik-e-Mart farming (Efficiently).
Both methods obviously will work better the higher your XP bonus is, and work best with the XP Collider turned on as you get 5 times more XP when the XP Collider is active.
Well when it comes to filling it up quickly, farming Bloodmobiles or Rat Trap Delivery Trucks has been used for a couple years. Wookiee wrote a wonderful post on the subject over two years ago:
This method requires a pretty decent in-game cash fund that you can blow through to purchase and sell as many Bloodmobiles or Rat Trap Trucks in a short period of time.
Each Bloodmobile cost $132,000 and earns 13,200 XP baseline (not including your XP multiplier or the 5x for activating your XP Collider). Likewise, each Rat Trap Delivery Truck costs $150,000 and earns 15,000 XP baseline (not including your XP multiplier or the 5x for activating your XP Collider).
The pros of this method include:
- You only spend 5 donuts to activate your collider for one day
- You only need to spend a short concentrated amount of time to farm XP (don’t have to be a regular tapper)
- You don’t need too much land to farm
- You earn a lot of donuts in one day
The cons of this method include:
- You need a large amount of in-game cash in order to maximize your donuts
- You deplete yourself of your in-game cash
Many of you may have noticed a lot of comments recently regarding the term “KEM (Kwik-e-Mart) farming”. Most noticeably brought up by Tapebelt and then discussed heavily by the 6 S’s (Sillyboy, Sparkinsac, SwissWavey, Sandrashill, Simp7fan, and myself Safi), MAB the Great, and Josephine Kick@$$ from June 10th to June 15th on another post by Wookiee: https://tstoaddicts.com/2016/06/10/tsto-anonymous-jonesing-for-the-next-event/
The pros of this method include:
- You don’t need a large amount of in-game cash in order to use this method
- Arguably the biggest benefit is that you don’t deplete your in-game cash
- You earn more XP per in-game cash invested than farming with Bloodmobiles or Rat Trap Delivery Trucks
- You continue to earn free donuts on a daily basis
The cons of this method include:
- You need to invest a lot more time as this is a long-term strategy (works best with addict tappers who check in multiple times each day)
- You continuously spend 25 donuts to keep your collider on for stretches of ten days
- You need some land to farm your Kwik-e-Marts
Now everyone generally has one Kwik-e-Mart in their Springfield, which brought Apu into their game when purchased for $220 during the tutorial levels. This original KEM can no longer be sold.
Subsequent KEM have dynamic pricing – in that the price increases for each additional KEM you purchase from $220 for the 2nd to $12,400 for the 25th KEM; and than remains constant at $14,400 for every KEM beyond the 25th.
The resale value of KEM is the same as all other items, 25% of the purchase price. So if you spend $100,000 on KEM farming, you’ll get $25,000 when you sell them all back.
After completing it’s build in 4 hours, each KEM generates 2,000 XP (not including your XP multiplier or the 5x for activating your XP Collider). This ratio of in-game cash to XP is far superior to the 10:1 ratio of Bloodmobiles ($132,000 for 13,200 XP) and Rat Trap Delivery Trucks ($150,000 for 15,000 XP).
With your XP Collider activated, you can earn a lot of donuts depending on how many KEM you farm and what your XP bonus percentage is. The table and graph below show how many donuts you can earn based on how many KEM you farm and what your XP bonus percentage is when you are between Level 100 and 938, with an XP bar of 500,000.
Click Table to view larger
(Note from Alissa: These tables are SUPER detailed…this is the best way to “display” them. Click on them to make them larger, and see all the details….)
The table and chart look nearly identical at Level 939. However, as the XP requirements have doubled from 500,000 to 1,000,000 XP, the amount of donuts earned is halved. Below is the table for donuts earned at Level 939.
Click Table to view larger
Now the biggest difference with KEM farming versus Bloodmobile/Rat Trap Delivery Truck farming is that you don’t lose any money if you farm the ideal number of KEM. But how do you know what the ideal number of KEM to farm is?
The ideal number is one that maximizes XP whilst minimizing change in income.
In order to not lose money whilst maximizing XP, the amount of income you earn in four hours should equal the amount of income you spend on KEM. Your income whilst farming will come from two main places: 75% will be generated by your characters and buildings while 25% will come from selling the KEM you farm. To illustrate how many KEM to purchase, I will use my own situation as an example.
In order to calculate how much income I earn in four hours, one morning I woke up cleared all character tasks and building incomes. I then sent all my characters on a four hour task. At this point, my in-game cash was $1,240,920. I then returned four hours later, cleared all character tasks and building incomes. My income was now $1,393,900. So my four hour income is $152,980.
So let’s say every four hours my characters and buildings earn $152,980. This will account for 75% of my income whilst KEM farming, as the other 25% will come from selling the KEM you farm. So we take this $152,980 and multiply it by 4/3 to account for the other 25%. $152,980 x 4/3 = $203,973. So $203,973 is how much money I should spend to farm the ideal number of KEM for me.
Now that I know my four hour income and ideal number of KEM to farm, I can turn on my XP collider and start KEM farming.
For $203,870 I can purchase 32 KEM for farming (if I only have one in my town at baseline). So 32 is the ideal number of KEM I should farm. So lets say I spend $203,870 farming 32 KEM. While those 32 KEM undergo their four hour build, I send all my characters on a four hour task. When I come back four hours later, my characters and buildings will again earn $152,980. And when I sell those 32 KEM, I’ll earn $50,968 (25% of $203,870). So my four hour total income is $152,980 + $50,968 = $203,948, while my expense on 32 KEM is $203,870.
In summary, after a four hour round of KEM farming, I had no significant change of in-game cash (gained a measly $78), but at the same time gained some major XP from 32 KEM (a base XP of 64,000 or 320,000 with the XP collider turned on, not including any bonus percentage). Now I’ll continue doing this every four hours, amassing large amounts of XP, yet not losing any in-game cash.
Depending on your ideal number of KEM and your XP bonus percentage, you can be earning multiple donuts every four hours. At 25 donuts to activate the XP collider for 10 days, even if you only have the time to earn three donuts a day farming KEM, you will have a net profit of donuts every ten days, without losing any in-game cash.
Well, I hope this comes as good news for some of you and something to look forward to for others. I know not everyone has a huge bankroll of in-game cash, and have been looking for alternatives to Bloodmobile/Rat Trap Delivery Truck farming. What are your thoughts about KEM farming? Have you already been using the technique? What is the ideal number of KEM you can farm? What is your bonus XP percentage? Sound off in the comments below. You know we love hearing from you.
We hope you enjoyed this look back from the Addicts Archives! Are you a KEM farmer? Thoughts on Safi’s strategies? Sound off below, you know we love hearing from you!