I’m writing this early (Thursday) because I’m going to be on the road Today (not actually today, but Friday…which is when you are reading this…so it’s still today, kinda…). I am heading out to a golf tournament/college reunion with a bunch of my old football team buddies (those who still remember playing before they started diagnosing CTE). It should be a wonderful chance to roll out the traditional greeting for reunions, “You’re OLD! No…YOU’RE Old!!”
I’m old. I don’t mind admitting it. My white hair and creaky body (did I mention I played college football, and then rugby until I was 35?), reminds me every day. But, that doesn’t stop me from being active mentally…right?
And, as it pertains to TSTO…that means being active in the game…active in design…and resolving to keep powering through, no matter what the game throws our way! Unless it makes us grind to a dead halt…which I’ll talk about later.
This whole “KrustyItchyScratchyLand (or KISLand as one of our community suggested) Post Nuke Era,” has people clearly divided into two camps. Those who have attacked the opportunity to put on their Uber-Design-Hats, and those who seemingly have been rendered immobile by the overwhelming possibilities.
It has created a reality of “Designers – vs – Ploppers.” And there is a Whole Lotta Ploppin’ Goin’ On!